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Sound of kerbal landing on the ground after jumping on Mun is not synced to the animation


Vl3d

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Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 11 | CPU: AMD Ryzen 5 7600X | GPU: Nvidia RTX 4070 | RAM32 GB DDR5

 

I land on the Mun, I jump Jeb and then when the kerbal lands I hear a delayed sound by ~1 second (the sound is not synced with the animation of the kerbal touching the ground).

 

Edited by Anth12
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