ShadowZone Posted October 18, 2023 Share Posted October 18, 2023 (edited) Reported Version: v0.1.4.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Microsoft Windows 11 Pro 10.0.22621 64-Bit | CPU: AMD Ryzen 9 3900X 12-Core Processor (24) | GPU: NVIDIA GeForce RTX 3090 (24340MB) | RAM: 65459 Tried to refuel a vehicle in orbit. Target vehicle was combined of 3 main vehicles: Mothership, lander and spaceplane. all sent up together in one launch (which was PAINFUL btw). When the refueler arrived at the target vehicle, the spaceplane was suddenly undocked, but it still reacted to control inputs given to the mothership and parts were also controllable via PAM. There was no "undock" option for the docking ports in question but the two vehicles were still treated as if they were one (except for position in space). This is infuriating on so many levels I cannot begin to describe. But I made a video for everyone to share the pain. Logs, relevant save game and workspace in bug package. Included Attachments: BUG135.mp4 BUG135Vesselundockedbutstillcontrollable_logs.zip Edited October 18, 2023 by Anth12 Link to comment Share on other sites More sharing options...
SpaceCheese Posted October 18, 2023 Share Posted October 18, 2023 I have encountered this bug as well. Sometimes when I load a save, previously docked crafts will undock and exhibit the same behavior that you described. Link to comment Share on other sites More sharing options...
Spicat Posted October 20, 2023 Share Posted October 20, 2023 Looks like the same bug as this: Link to comment Share on other sites More sharing options...
BechMeister Posted October 23, 2023 Share Posted October 23, 2023 (edited) I strongly suspect it to be this bug (which is the same you linked @Spicat - but the "exploration" of it is more explored) - go to p.2 and read the last few posts. Which is related to the Inline and shielded ports bugging out - its like they forget that they have crafts docked to them when the craft is loaded in. They will "break a part" under time warp. - Which if your rendezvousing with the vehicle you will be under. You can test if the port is bugged out by right clicking it and see if it says docked - if it does not say dock you have to make a costume action that undocks the inline port and it will separate the vehicles and register them as separated. I have had a lot of run ins with this bug during my space station project. But I have not played since Starfield came out.. since i am slowly crawling through that game. As a father and student i don't get much time to play unfortunately. It reminds me that i sorta promised @Anth to make a cleaner version of the bug report x) When I get through my first run of Starfield I will get back to my station building. Edited October 23, 2023 by BechMeister Link to comment Share on other sites More sharing options...
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