Davidian1024 Posted November 6, 2023 Share Posted November 6, 2023 (edited) Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes OS: Linux Ubuntu 20.04.6 | CPU: AMD Ryzen 5 3400G | GPU: NVIDIA GeForce GTX 1080 Ti | RAM: 16GB System Spec Spoiler Description Running the Dawn Engines seems to cause incorrect electric charge drain. This effect seems to be magnified exponentially when time warping. In the video I'm attaching you can see that at 1X time warp the EC drops slightly when I turn the engines on. From 507.5 to 506.7. It holds at this slightly lower level. When I increase the time warp. The amount by which it drops seems to increase exponentially. This prevents time warping above 100X. I would argue that it's incorrect for the EC to drop even slightly when the engines are turned on at 1X time warp. Because the amount of charge consumed is less than the amount generated. Included Attachments: dawn_ec_bug-2023-11-06_18_14.45.mp4 Edited November 7, 2023 by The Space Peacock Link to comment Share on other sites More sharing options...
The Space Peacock Posted November 7, 2023 Share Posted November 7, 2023 This bug has been in the game for quite a while (possibly since release). I first noticed it on a craft pretty much identical to this one. You used to be able to abuse this bug to make a Kraken Drive in v0.1.2.0, but it was sadly patched out in 0.1.3.0 Link to comment Share on other sites More sharing options...
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