Lucket Posted December 20, 2023 Share Posted December 20, 2023 Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Win 11 Pro | CPU: Intel i7-7700K | GPU: Nvidia GTX 1080 Ti | RAM: 32Gb The time to apoapsis and time to periapsis differ only a few seconds from each other, despite they should be quite different. Before passing the apoapsis both were in 3 min+ (I'd assume the time to periapsis). Afterwards they went to a few seconds (see screenshot) Included Attachments: Link to comment Share on other sites More sharing options...
cubinator Posted January 10, 2024 Share Posted January 10, 2024 Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: AMD Phenom(tm) II X6 1055T Processor 2.80 GHz | GPU: NVIDIA GeForce RTX 2070 SUPER | RAM: 24.0 GB 1. Send a rocket on a suborbital trajectory. 2. Pass apoapsis and watch the time indicator. It will read "AP xxxxx m in T-..." and count up. Bonus: The indicator doesn't have units for lengths of a day or more, so it just rolls over constantly when counting down to distant events. This makes it hard to tell if you are coming up on something. Included Attachments: Link to comment Share on other sites More sharing options...
Spicat Posted January 10, 2024 Share Posted January 10, 2024 @cubinator, merged your bug report. Link to comment Share on other sites More sharing options...
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