Jump to content

Stock parts in Blender


Recommended Posts

Sorry nhnifong, this isn't possible with the .MU files, you might be able to load the .DAE files from the demo but that's hard work apparently.

It shouldn't be hard to remake them in blender though, as all the shapes are pretty simple :)

Link to comment
Share on other sites

Importing the original .DAE files from the demo isn't too hard. Some of the parts in the full version left their original .daes in ther too.

(Like the Landing legs)

1. Get Notepad++,

2. open the DAE with Notepad++,

3. Ctrl+F, search for "diffuse",

4. remove everything inside the "diffuse" tags.

5. Save it,

6. import into the 3D software of your choice.

Have fun! :)

P4Ni
Edited by Nutt007
Link to comment
Share on other sites

Importing the original .DAE files from the demo isn't too hard. Some of the parts in the full version left their original .daes in ther too.

(Like the Landing legs)

1. Get Notepad++,

2. open the DAE with Notepad++,

3. Ctrl+F, search for "diffuse",

4. remove everything inside the "diffuse" tags.

5. Save it,

6. import into the 3D software of your choice.

Have fun! :)

P4Ni

YEAH! thanks for the great answer Nutt. I'll be trying that right away. :D

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...