Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: Intel i5-8400 | GPU: GTX 1050 Ti | RAM: 16GB
As seen in the video attached below, the kerbal gets flung outwards once they run/jump into the lower part of the LT-2 "Wombat" landing legs while landed on Moho.
The landing legs in question were all properly extended, had Auto Friction Control enabled, and Auto Suspension disabled (the Spring and Damper Strengths were set to 1.55 and 2.00 respectively).
On flatter terrain the kerbals can easily be flung a few dozen meters away from the craft, but the velocity at which they are flung isn't constant. This bug persists through quicksave+quickload, although I have not tried it on other crafts nor on other landing legs.
Bug Report
Horizon206
Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes
OS: Windows 10 | CPU: Intel i5-8400 | GPU: GTX 1050 Ti | RAM: 16GB
As seen in the video attached below, the kerbal gets flung outwards once they run/jump into the lower part of the LT-2 "Wombat" landing legs while landed on Moho.
The landing legs in question were all properly extended, had Auto Friction Control enabled, and Auto Suspension disabled (the Spring and Damper Strengths were set to 1.55 and 2.00 respectively).
On flatter terrain the kerbals can easily be flung a few dozen meters away from the craft, but the velocity at which they are flung isn't constant. This bug persists through quicksave+quickload, although I have not tried it on other crafts nor on other landing legs.
Included Attachments:
2024-01-19-05PM.mp4
Edited by SpicatLink to comment
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