Vesuvius Posted March 9 Share Posted March 9 Ive been trying to edit some .cfg files for a mod im making but i dont know where or how to change how much science you can get from the part when collecting science, anyone know how? Quote Link to comment Share on other sites More sharing options...
jcxl233 Posted March 17 Share Posted March 17 Science per sample upon recovery: Look under EXPERIMENT_DEFINITION. baseValue tells you science upon recovery of sample, and scienceCap tells you the maximum science points for this experiment. Transmission efficiency: xmitDataScalar under ModuleScienceExperiment (and DMModuleScienceAnimate for DMagic Orbital Science.) Quote Link to comment Share on other sites More sharing options...
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