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Science values


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Ive been trying to edit some .cfg files for a mod im making but i dont know where or how to change how much science you can get from the part when collecting science, anyone know how?

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  • 2 weeks later...

Science per sample upon recovery:

Look under EXPERIMENT_DEFINITION. baseValue tells you science upon recovery of sample, and scienceCap tells you the maximum science points for this experiment.

 

Transmission efficiency:

xmitDataScalar under ModuleScienceExperiment (and DMModuleScienceAnimate for DMagic Orbital Science.)

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