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Undocking Locks up the Game help!


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KSP: 1.12.5

Problem: Undocking Locks/Hangs Game

I've tried uninstalling Connected Living Spaces, FreeIVA, Konstruction, but problem still persists.  I have a multi-year mission wrapping up (easy to create errors I suppose), and the final undocking locks up the game and I have to force close.

Side note:  thanks in advance to all the troubleshooters out there!  KSP remains a fantastic game, hoping we get KSP 2 back on track.  

Mods installed:

(Generally stayed close to the KSP 1 Community Lifeboat Project)

KSP: 1.12.5 (Win64) - Unity: 2019.4.18f1 - OS: Windows 10  (10.0.0) 64bit
TweakScale-Redist - 3.2.3
000_AT_Utils - 1.10.1
ClickThroughBlocker - 2.1.10.21
Harmony - 2.2.1
Toolbar - 1.8.1.1
USI Tools - 112.0.1
ToolbarControl - 0.1.9.11
CommunityPartsTitles - 0.10.2
Alarm Enhancements - 1.0.2
ASET Consolidated Agency - 2.0.2
ASET Consolidated Avionics Pack - 3.0.1
ASET Consolidated Props Pack - 2.0.7
Astrogator - 1.0
B9 Part Switch - 2.20
BetterTimeWarpContinued - 2.3.13
Chatterer Extended - 0.6.2
Chatterer - 0.9.99.2788
Community Category Kit - 0.1.0.112
Community Resource Pack - 112.0.1
CommunityTechTree - 3.4.4
ConfigurableContainers - 2.6.2.1
ConformalDecals - 0.2.13.100000
Contract Configurator - 2.9.2
Contract Pack: Exploration Plus - 2.0.1
Contract Pack: Anomaly Surveyor - 1.7.1
Contract Pack: Base Construction - 0.2.3
CC-CP-SCANSat - 0.6.0.1
Contract Pack: Clever Sats - 1.4
Contract Pack: Field Research - 1.2.2
Contract Pack: Historical Progression - 1.6
Contract Pack: Kerbal Academy - 1.1.10
Contract Pack: Bases and Stations - 3.7.3.3
Contract Pack: Research Advancement Division - 1.2.1
Contract Pack: Unmanned Contracts - 0.3.27
Contract Pack: Tourism Plus - 1.5.2
Contract Pack: Tourism Expanded - 1.0.2
Crowd Sourced Science - 6.1
CryoEngines - 2.0.6
CryoTanks - 1.6.5
Community Terrain Texture Pack - 1.0.5
Custom Asteroids - 1.9
CustomBarnKit - 1.1.22
CustomPrelaunchChecks - 1.8.1.1
DeployableEngines - 1.3.1
DE_IVAExtension - 1.2
Distant Object Enhancement (DOE) /L - 2.1.1.16
DMagic Orbital Science - 1.4.3
CapCom Mission Control On The Go - 1.0.2.11
Contract Parser - 1.0.9
Progress Parser - 1.0.11
DockingCamKURS - 1.3.8.7
DynamicBatteryStorage - 2.2.5
EarlyBird - 0.2.1
Environmental Visual Enhancements - Redux - 2.3.3
FarFutureTechnologies - 1.2
Firespitter - 7.17
FreeIva - 0.2.18.4
GroundConstruction - 2.7.1
Hangar - 3.6.2.2
HeatControl - 0.6.1
HideEmptyTechTreeNodes - 1.3.2
HullcamVDSContinued - 0.2.2.1
JanitorsCloset - 0.3.8
JetSoundsUpdated - 1.3.0.6
RasterPropMonitor - 0.31.13.4
KAS - 1.12.8285.34332
KerbalAtomics - 1.3.3
Kerbal Engineer Redux - 1.1.9
Kerbal Foundries - 2.4.8.18
HyperEdit - 1.5.8
Kerbal Inventory System - 1.29.8039.40483
Kopernicus - 1.12.1.204
AdvancedFlyByWire - 1.8.4.1
KSP-AVC Plugin - 1.4.1.9
KSPCommunityFixes - 1.35.2
KSPWheel - 0.16.14.33
LoadingTipsPlus - 1.9
Infernal Robots - 2.0.14
MarkIVSystem - 3.2
MechJebForAll - 1.3.0.7
MOARdV's Avionics Systems - 1.3.7
ModularFlightIntegrator - 1.2.10
Docking Port Alignment Indicator - 6.10
NearFutureAeronautics - 2.1.1
NearFutureConstruction - 1.3.1
NearFutureElectrical - 1.2.3
NearFutureExploration - 1.1.2
NearFutureLaunchVehicles - 2.2
NearFutureProps - 0.7.1
NearFuturePropulsion - 1.3.5
NearFutureSolar - 1.3.2
NearFutureSpacecraft - 1.4.3
NEBULA_DecalsContinued - 0.1.3
Final Frontier - 1.10.0.3485
OuterPlanetsMod - 2.2.10
OPT Continued - 3.1.1
OPT Reconfig - 3.4.1
Kerbal Planetary Base Systems - 1.6.16
PlanetShine - 0.2.6.6
Rational Resources - 2.0.7
RCS Build Aid - 1.0.6
RCS Sounds - 5.2
ReStock - 1.4.5
ReStockPlus - 1.4.5
Rocket Sound Enhancement - 0.9.11
Rocket Sound Enhancement Default - 1.3
SaveConfirmationSound - 1.0.1
SCANsat - 1.20.4
Shabby - 0.3
Shaddy - 2.5
Ship Manifest - 6.0.8
Simple Adjustable Fairings - Plugin - 1.12
SpaceDust - 0.4.4
Space Dust Unbound - 1.0.2
ButtonManager - 1.0.1.1
SpaceTuxLibrary - 0.0.8.6
VesselModuleSave - 1.0.1.2
Spacetux - 0.3.13.1
SpeedUnitAnnex - 1.5.1
StageRecovery - 1.9.7
StationPartsExpansionRedux - 2.0.10
SystemHeat - 0.6
ThroughTheEyes - 2.0.4.4
TAC Life Support - 0.18
Trajectories - 2.4.5.3
TexturesUnlimitedFX - 1.0.7.1
TweakScale - 3.2.3
Asteroid Recycling Tech - 112.0.1
USI Exploration Pack - 112.0.10
Freight Transport Tech - 112.0.1
Konstruction - 112.0.1
MKS - 112.0.1
USI Core - 112.0.1
Universal Storage 2 - 4.0.1.1
VesselViewerContinued - 0.8.9
Waterfall - 0.9
WaterfallRestock - 0.2.3
Waypoint Manager - 2.8.4.2
WildBlueTools - 1.90.1
Kerbal Actuators - 1.8.5
WildBlueCore - 1.2.5
Buffalo2 - 1.6
Classic Stock Resources - 1.2.2
[x] Science! - 6.0.2

Reproduction steps:

Load quicksave, attempt to undock any port

Log and Save Files:

https://www.dropbox.com/scl/fo/654zmwsw5wt821nx8172e/AGkgQ2JolEYm2Fo7I6086pM?rlkey=285nqu32bmdxoz6wppo74pg0v&dl=0

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  • 1 month later...
Posted (edited)

SOLVED kindof

Boy I must really have an obscure problem, even with a build I started from scratch after KSP 2 crashed and burned.

Found the answer in a 6-year old forum post, have no idea why it works:

>>

@CaptainPanda Have you already tried to remove the input locks manually when this happens? If not, please try it the next time:

Just open the debug menu (alt + F12 or ctrl + alt + F12) and navigate to the 'input locks' window. The window contains a big button to remove all active input locks. If this fixes your issue (at least temporary until it happens again), chances are good that it is a mod issue and you should post a log file, so we can take a closer look.

Edited by Ace76inDC
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