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Lag/Fps drop in a non-Sun SOI at interstellar distances


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When entering another SOI at interstellar distances (for excample 4 trillion km), the game freezes if I am timewarping. Also, when timewarping inside a non-Sun SOI at a similar distance with a factor of above 100, the FPS drops to 1-2 and time becomes ca. 5 times slower than it should be.

How to reproduce.

1. Download a mod that adds other stars at such distances (i. e. Real Exoplanets)

2. Go to a star that the mod adds (I recommend installing a mod that adds parts for interstellar travel, as I am unsure if these also occur with Set Orbit/Set Position)

Logs: https://drive.google.com/drive/folders/19WDNBHXBro79TebCEl48skm7oXaNaPa4?usp=sharing

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  • 4 weeks later...

Update: Also happens with other mods that add other star systems, like the Lightlevels series by RJVB09. May be because of this error in KSP.log:

[EXC 14:23:23.255] NullReferenceException: Object reference not set to an instance of an object
    scatterer.OceanNode.OnPreCull () (at <684aa87c0d2345f8a9e4739403f4afff>:0)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
    UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
 

Edited by qwery123
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  • 5 months later...
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