Tanya Sapien Posted June 13, 2013 Share Posted June 13, 2013 casting a vote here, "Roc SSTO MKX variant a" by TheFod looks epic with a side of fries. The one and only thing I could say in terms of improvement is to add some tail gear for vertical landings on Mun and Minimus. The added weight would reduce fuel efficiency a bit, but you can't put a price on smooth landings. Link to comment Share on other sites More sharing options...
DiEvAl Posted June 13, 2013 Share Posted June 13, 2013 @TheFod: Do you realize that the shuttle is not going to return to Kerbin (or any place with atmosphere), so there is no point in it being SSTO or even a plane? Link to comment Share on other sites More sharing options...
Tanya Sapien Posted June 13, 2013 Share Posted June 13, 2013 The TRiKE orbital shuttle is a highly versatile if not eye-pleasing vehicle.Features:Seating for nine.Landing lights.Internal RTG powerplant.Enough ÃŽâ€v for at least three trips from orbit to the surface on the Mun and back (up to five if using an Oberth suicide burn)RCS control for docking.Skycrane functionality.Kerbin soft landing capability, to function as an escape pod for Jeb's team plus six lucky survivors in the quite likely event of a catastrophic mun base explosion.thanks to a fullbody suspension system, it can survive landing at upwards of 15m/s with no structural damage.TRiKE.CRAFT fileInstructions for safe boarding while landed:Board from the bottom seats upwards. The first kerbal on should stand on the landing gear, the second should stand on the face of the first, and the third should stand on the face of the second while boarding. Don't worry, Kerbals are quite stackable.Mass: 21.35TWR@Kerbin: 0.85 (exceeds 1.00 at ~3/4 fuel supply remaining)Part Count: 58ÃŽâ€v: 4960m/s without passengersCan liftoff on the Mun at only 20% throttle.orbital altitude only using a 5th of a tank.Soft landing on kerbin.Jeb approved. Link to comment Share on other sites More sharing options...
sKen Posted June 13, 2013 Share Posted June 13, 2013 God dammit Tanya, why are all of your designs so darn good? Link to comment Share on other sites More sharing options...
Jhowe93 Posted June 13, 2013 Share Posted June 13, 2013 It has come to my attention that the Picture file was not good on my last attempt. so i will repost.Gas-n-GoParts - 189Mass - 39.96Crew - 0Fuel payload - Liquid fuel 1980/ Oxidizer 2420One regular sized docking port.http://i.imgur.com/PkNimLB.jpghttps://docs.google.com/file/d/0BxrG...it?usp=sharing Link to comment Share on other sites More sharing options...
Justinjah91 Posted June 13, 2013 Share Posted June 13, 2013 I know you are currently looking for a fuel shuttle, but I'm new to this series and wanted to share a high speed rover design with you.Name: CheetahMass: 5.26 Tons (4.49 after removal of counterweight)Parts: 56 (49 without counterweight)Screenshots here: http://imgur.com/a/UtNFw#0The cheetah has a top speed of 30 m/s on the mun. Unlike many rovers, this one is stable at these high speeds if used correctly. The Cheetah features a proprietary Kerbal Proof Pneumatic Orientation Stability System (KPPOSS, otherwise known as landing struts) to help prevent flips. It seats one kerbal. It's docking port is on the top, so I have provided an adapter that will make it compatible with your standard height docking ports. It does have the ability to lift off of the ground using RCS thrusters. I have tested this docking on both kerbin and the mun using the basic rover with which you set the standard, and have found that it works on both planets. In order to ensure quality performance, please read the operating instructions below. I suggest quicksaving when you get the rover to the moon, as it can take a few minutes to get the hang of it.HOW TO DRIVE THE CHEETAH:1. You MUST be in docking mode to drive this rover in a stable manner.2. When driving at high speeds (>10 m/s) the ASAS should be enabled, and steering on the back wheels should be locked3. When braking, deploy the landing struts. I have tested this, and was able to slam on the brakes at 21 m/s without flipping.4. As you encounter changing terrain, tap F to reset the ASAS, and if, at any point feel as if the rover is about to tip, immediately activate the ASAS if it is not already.5. I advise against driving at high speeds with the solar panels deployed, just in case of tipping. If you do find yourself upside down, the legs are easily capable of reorienting you.Action groups:1: Toggle steering lock on back wheels2: Lower front legs3: Lower back legs4: Deploy solar panelsI hope you like it!Craft file: https://www.dropbox.com/s/2isdvblwo6sfkaf/Cheetah.craft Link to comment Share on other sites More sharing options...
Sparics Posted June 15, 2013 Share Posted June 15, 2013 (edited) Lander with exploration rover:Download link: http://www./download/dpvjd2cs5c6xab7/Mun_Lander_1.craftScreenshot link: http://steamcommunity.com/sharedfiles/filedetails/?id=153153642Utility mass (Inluding lander): 24.134Note: The Lander is supposed to be attached to a rocket upside down Name: Sparics (Spa-riks) Edited June 16, 2013 by Sparics Additional info Link to comment Share on other sites More sharing options...
Sparics Posted June 15, 2013 Share Posted June 15, 2013 (edited) Ignore this second post. Edited June 16, 2013 by Sparics Link to comment Share on other sites More sharing options...
AlexL Posted June 17, 2013 Share Posted June 17, 2013 Hello, here's my Mun Shuttle, the Munar drop-pod.Part count: 30Mass: 20.4Delta-V: 5293m/s(easily enough for 3 (maybe 4), trips from orbit to the surface and back again)When full, it's thrust to weight ratio on the munar surface is just below 4.You can download the craft file here.I thought this would be quite good, though having seen the competition I may have to try another design. Link to comment Share on other sites More sharing options...
Breaum Posted June 17, 2013 Share Posted June 17, 2013 (edited) Hallo Harv!This will be my first entry to the seriesMy name is Breaumsidears Brooooom's Ideas yeah i misspelled my name when i first created it >_> but i kinda like looks of it The shuttle part can easily be used only, its just a quick remove of the senior docking port, this is how i used it tho. The lander have rover capable docking ports, i have lowered them a few millimeters because many of the rovers now placed on the Mun are quiet heavyAlso i have noticed when you are testing the docking ports height on the platform, that the feet of the landing legs are colliding a bit with the exhaust grid on the platform lowering the actual height of the ports! - the wheels on the rover are not I will have an update on the metric tonnes / fuel counter later todayThe OrbiterThe orbiter consist of 2 segments:The Shuttle:A shuttle stage with room for 3 KerbalsFeatures 1 senior, 1 standard and 3 mini dockingportsIf you do not like the parashutes on the top of the engines, feel free to remove them, they are placed for aesthetics, and for making the stage landable on the ground of Kerbin.Part counter: 42Metric Tonnes: 24.175Fuel counter: 990RCS attached: 300The LanderA lander stage with room for 3 KerbalsFeatures a senior and 3 standard dockingportsPart counter: 33Metric Tonnes: 17.14Fuel counter: 1080RCS attached: NoneSummery:Part counter: 75Metric Tonnes: 41.315 (with other engines than the nuclear ones it weighs significantly less)Fuel counter: 2070RCS attached: 300Advanced Staging:Custom 1: Lander stage GearCustom 2: Lander stage Ladders and PanelsCustom 3: Decouple senior docking port separating the 2 modules Custom 4: Shuttle GearCustom 5: Toggle Shuttle RCSCustom 6: Toggle Orbiter RCSThe ship is available here:http://www./download/dt910ul48k5k9mv/Mun_orbiter_3000.craftFull image session can be found here:http://s1314.photobucket.com/user/breaumsidears/library/Mun%20orbiter%203000?sort=3&page=1I reccomend taking a look at the rest of the pictures, because the 3x symmetry looks really sweet from above (dont try landing the full shuttlestage on water:P) Edited June 18, 2013 by Breaum Updating links Link to comment Share on other sites More sharing options...
Breaum Posted June 17, 2013 Share Posted June 17, 2013 (edited) Damnit double posted, sorry Edited June 17, 2013 by Breaum Link to comment Share on other sites More sharing options...
arandomkerbonaut Posted June 17, 2013 Share Posted June 17, 2013 Name of Utility" arandomkerbonaut's Mun ShuttleScreenshot: http://i.imgur.com/pRcagVm.jpg (I know the thread says no mods but the kethane is for other things not relating to this, so there are no mods on the craft)Mass is 27.77The .craft is here: http://www./?q5aawq2k2s4bb2aMy name is arandomkerbonaut Link to comment Share on other sites More sharing options...
WhiteWeasel Posted June 17, 2013 Share Posted June 17, 2013 (edited) Not a submission, but I noticed that the poodle was too slow for you. I have a solution for that.As illustrated by this test here, one poodle and two aerospikes connected to their own fuel tanks are started at the same time. The two aerospikes use up a little bit more fuel, but when you do the math 1 poodle=220 kn and 2 aerospikes 175x2=350 kn. For only a marginal increase in fuel, you get about 60% more thrust! So maybe try sticking two spikes to the side of your tank instead of one poodle underneath. Try it yourself! Edited June 17, 2013 by WhiteWeasel Link to comment Share on other sites More sharing options...
arandomkerbonaut Posted June 17, 2013 Share Posted June 17, 2013 arandomkerbonaut's Mun Shuttle!Screenshot: http://i.imgur.com/pRcagVm.jpgmass = 27.77.craft: http://www./download/q5aawq2k2s4bb2a/arandomkerbonaut%27s+Mun+Shuttle.craftname: arandomkerbonaut (no mods on this) Link to comment Share on other sites More sharing options...
JawBreaaker162 Posted June 17, 2013 Share Posted June 17, 2013 Hello HOCgaming fans! I am proud to pronounce my first submission for HOC and his Transport Shuttle request.Link to Image, Mass, description, and name: https://docs.google.com/document/d/15Yd3IDuMQF0OhzeK0mN6OCxuiPvWrEmy2pcZj2oyaEk/edit?usp=sharing Link to comment Share on other sites More sharing options...
JawBreaaker162 Posted June 17, 2013 Share Posted June 17, 2013 Hey guys! I have a Transport shuttle that HOC was requesting.Link to Image, description, name of utility and, Name: https://docs.google.com/document/d/15Yd3IDuMQF0OhzeK0mN6OCxuiPvWrEmy2pcZj2oyaEk/edit?usp=sharing Link to comment Share on other sites More sharing options...
DingyHobo Posted June 17, 2013 Share Posted June 17, 2013 I present: The Mun Base Orbital Shuttle! Yes, you heard me right, this baby will take care of all your Kerbal taxiing needs! Weighing in at just under 33 tons, this ship has enough fuel to carry 3 Kerbals to an orbital station and back many times. This shuttle can be refueled via rover on the surface of the moon, and comes with RCS to assist with docking. A junior docking port is mounted on top for orbital connections, as well as a standard docking port on the side. Wide landing legs provide stability when landing, even if the craft is moving horizontally. It even comes with its own power generators. Happy shuttling!Part count: 34Some rocket assembly required. Link to comment Share on other sites More sharing options...
Kerminator Posted June 17, 2013 Share Posted June 17, 2013 Hey, this is my entry for the shuttle/refueler. It is about 35 tons, 80 -ish parts.It is fully equipped to do about 2 trips up and down from low munar orbit however it will gets stranded quite easily. It has no action groups. It has enough RCS ports to tip itself over to dock with the mun base and get back up. It is mainly designed as a shuttle not a tanker but it can do an alright job . It has a crew capacity of 8, 6 Jr ports and 1 regular docking port.Download: http://www./?12h4m74kzwha38f Link to comment Share on other sites More sharing options...
pottypie Posted June 17, 2013 Share Posted June 17, 2013 Hi Harv!Name of Utility: Scipio 2.4Screenie Links:1) It doesn't quite work every time... http://imgur.com/2ao2sQQ,QGCAd4D#12) Landed one the Mun. http://imgur.com/2ao2sQQ,QGCAd4DTotal mass = 22.75File here: http://www./?ryr118j0g22en9tName: PottypieQuick word of advice: When you're landing, try and ensure the top tank is used up first. It has a habit of tipping over if the top tank is heavy.Thanks for reading! Link to comment Share on other sites More sharing options...
SilkyZ Posted June 17, 2013 Share Posted June 17, 2013 First one of these posts.Ship Name: FuelOfMun mk1Pics (or it didn't happen): http://steamcommunity.com/sharedfiles/filedetails/?id=153546586Parts: 30Weight: 31.7Craft: http://www./view/ha8f14i6365us1o/FuelOfMun_Mk1.craftLanding Gear is a bit shallow due to the Nukes, so just be careful on decent Link to comment Share on other sites More sharing options...
Dr.ripsaw Posted June 17, 2013 Share Posted June 17, 2013 (edited) Crew transporter/ refueler entryName of utility: PatroniousWeight: 25.91 tonnesBuilt in the VAB, totaling 53 partsDownload: http://www./download/ib3gzbt92xzs0dl/Patronious.craftDescription:3 crew transporter capable of transporting 3 kerbals from the munar surface and dock with stations. Capable of at least 3 trips to and from stations up to 25 Km in munar orbit. Can act as a refueling craft. Very stable and has ample power, making it easy to land (can actually take off from launch pad after a few seconds! Impressive for nuclear engines)Complete with a standard docking port at the bottom of the craft and a mini port at the top. All ports are lit and landing lights available too for night landings.It is also possible to land on the docking port of the new large fuel tanker in order to refuel (you need to land on the top port).The fuel lines, RCS and lights are subtly placed to avoid ruining the looks.Testing:-Started on the Mun's surface with full fuel.- Got into a 25KM orbit and docked with a station- Undocked and landed back on the Mun- Repeated procedure.Results:3 complete trips to and from the space station without refuel and a little bit to spare.Enjoy! Edited June 19, 2013 by Dr.ripsaw Link to comment Share on other sites More sharing options...
tgnass Posted June 17, 2013 Share Posted June 17, 2013 (edited) Here's the T-Tech Mun ShuttleWeight: 20 tonsPart count: 39File is here: https://mega.co.nz/#!AdNVmSYA!aPD99TBuTXsiO3xVfNQqGylXl3Y_UJhRFR-FZHLMRCg Edited June 17, 2013 by tgnass Link to comment Share on other sites More sharing options...
AlexL Posted June 17, 2013 Share Posted June 17, 2013 Advancing from my initial submission this craft features larger crew capacity, higher monopropellant capacity, and some pretty neat radially mounted nuclear engines.The landing gear hold the docking port at the standard height above the ground (they're side mounted, rotated 10 degrees backward)Total Mass: 16.41Part count: 41Delta V: 5246m/sCapable of landing and re-orbiting at least 3 times. (Testing was getting a bit boring, and then I crashed)Craft file Link to comment Share on other sites More sharing options...
spudcosmic Posted June 17, 2013 Share Posted June 17, 2013 (edited) I present to you, the HOC Mun Shuttle! Warning, Image Heavy!It uses part clipping magic to make an especially good looking engine set up. Yes, those are nuke engines, they give this thing great Delta V for it's size and it can make the trip to orbit and back a good number of times.It can also be docked to by your rovers, How useful is that?This is the proper launch procedure, remember to put a probe brain to get the proper nav-ball reading.There is the finished product, all those other images were a bit old, but basically the same thing. Stats: Crew Capacity - 6Mass - 25.47 TonsPart Count - 62 parts.Utilities: Probe brain for unmanned flightSolar panels for spacey lookGlow in the dark docking port (small battery LED lights)Rover docking ports that workLanding lightsLow profile nuke engineslarge crew storage lots of monopropellant Balanced RCS thrustJunior docking ports (Might not be in optimal places due to not knowing what you'd need em' for.)No ASAS (I find that to be a good thing) Images: http://imgur.com/a/NU0QYDownload: http://www./download/easd7lr77ea9h38/HOC_mun_Shuttle.craft Edited June 17, 2013 by spudcosmic Link to comment Share on other sites More sharing options...
Blacksmith Posted June 17, 2013 Share Posted June 17, 2013 (edited) Shuttle Submission: Helion "Deluxe" Crew TransportStats:Weight- 20 Tons [At Launch]Part Count- 87Control- 1 Rockomax probe body, 6 Kerbal Seats, 2 Sets of RCS with 6 radial tanks, A.S.A.S.Propulsion- 1 Poodle Engine, 1100L of fuel. [Provides upwards of one Kerbin G of acceleration at launch mass.]Electricals- No Battery power [No Need], 8x Nuclear Generator, 4x Backup Ox-Stat Solar Cells.Aesthetics- Not a very orthodox design, but has a cool utilitarian look to it. Full Internal lighting for the Kerbals, as well as landing lights, and two Ladders.Testing: I save file edited it into a 15 kilo orbit, as if it had just undocked from the space station, and flew it down to the Armstrong memorial. When I reached the surface, I had 2 thirds fuel and about the same in monopropellant. Basically, I think it's a very viable crew transport. Also stores a lot of Kerbals in a small space. Bottom Line:Works well for the task at hand. Holds 6 Kerbals and exceeds all of the requirements. I was able to land it within a quarter of a kilometer without burning too much fuel, and I'm terrible at landing at precise locations. Here's a picture of it, after landing at the armstrong memorial.(The reason there's less fuel in the lander in the picture than when I landed it was because I hopped it around about 3 times to prepare the screenshot, ironically.)Thanks! If you want to test/use it, here's the download link!https://dl.dropboxusercontent.com/u/48004927/Helion%20Deluxe%20Crew%20Transport.craft Edited June 17, 2013 by Blacksmith Changed 'Kerbal G' To 'Kerbin G' to be more precise. Link to comment Share on other sites More sharing options...
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