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Open Question to Modders: Can Vessels be Converted into Statics for bases?


Lach_01298

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With the demise of KSP2 the dream of large ground bases has crumbled. I was wondering what could mods do to allow the construction of large bases?

Initially I thought is it possible to land a vessel on a planet then just disable all the physics on the vessel except the collision mesh essentially turning it into a static object? I would think this would both increase the performance and remove the kraken allowing for bigger bases that don't explode. I don't know much about the internal code of KSP and what are the limits of modding is or how easy it would be to implement. I assume it is probably hard/ not feasible because surely if it was simply a Boolean flag "physics enabled" on each part some modder would have done it by now, but I don't know.

So that is why I'm asking if anyone with modding knowledge could this be done? If not why not? Are the dreams of large colonies/ bases (without the kraken and decent performance) gone with KSP2 or is there a way mods can bring a little bit of life to that dream?

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