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Alternative to Persistent Thrust


Jeffery Kerman

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I've peen playing with FFT recently, but i've been having issues with the low thrust of the engines. While the concept behind PT is good, the mod itself is a buggy mess. Better Time Warp does work alright, but I can't use its higher time warp on larger vessels without them getting destroyed by the kraken. Is there any alternates to these mods without the kraken of BTW and the bugs of PT?

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16 hours ago, DareMightyThingsJPL said:

Unfortunately, as far i know there is no other mods that have their functionality. You'll likely have to make a decision on  whether you want kraken-based instability of bug-caused instability.

maybe i could also just entrust mechjeb to cut it off if it finishes while I go to school lol

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2 hours ago, Jeffery Kerman said:

maybe i could also just entrust mechjeb to cut it off if it finishes while I go to school lol

That sounds like a good idea, and for 'shorter' burns (less than 6-8 hours) I can see that working.

However, any longer burns you'll run into the issue of not being able to play KSP due to the burn still transpiring. This can somewhat be amended with 4x physical timewarp, but for really long engine burns (like when you go interstellar) that have durations multiple real-world days, this problem will persist.

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