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CS1513: That error that made me exhausted after making my mod


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I'm Making My Mod For KSP But The Compiler In Visual studio 2022 is failing because of cs1513. how to fix it?

 

using System;
using System.Collections.Generic;
using System.Media;
using NAudio.Wave;

namespace KSP_RocketGenerator
{
    public class RocketGenerator
    {
        private static WaveOutEvent backgroundMusic;

        public static void Main(string[] args)
        {
            try
            {
                PlayStartupSound("/mnt/data/Windows XP Startup.wav");

                Console.WriteLine("Welcome to the KSP Rocket, Spaceplane, and Robotics Generator (2001 Edition)!");
                Console.WriteLine("----------------------------------------------------------------");

                // Step 1: Ask if the user is new
                Console.WriteLine("Are you new here? (yes/no)");
                string isNew = Console.ReadLine()?.ToLower();

                // Step 2: Show guide if the user is new
                if (isNew == "yes")
                {
                    Console.WriteLine("Great! Let's get started with a quick guide.");
                    PlayBackgroundMusic("/mnt/data/The Windows XP Tour Music [Original].mp3");
                    ShowGuide();
                }
                else
                {
                    Console.WriteLine("Welcome back! Let's build a vehicle.");
                }

                // Step 3: Ask user what type of vehicle to build
                Console.WriteLine("Would you like to build a Rocket, a Spaceplane, or a Robotics Module? (rocket/spaceplane/robotics)");
                string vehicleType = Console.ReadLine()?.ToLower();

                // Step 4: Generate instructions based on user choice
                if (vehicleType == "spaceplane")
                {
                    GenerateSpaceplaneInstructions();
                }
                else if (vehicleType == "robotics")
                {
                    GenerateRoboticsInstructions();
                }
                else
                {
                    GenerateRocketInstructions();
                }

                // Step 5: Thank the user
                Console.WriteLine("\nThank you for using the KSP Vehicle Generator. Launch your imagination!");
            }
            finally
            {
                StopBackgroundMusic();
            }
        }

        private static void GenerateRocketInstructions()
        {
            Console.WriteLine("\nRocket Assembly Instructions:");
            Console.WriteLine("--------------------------------");
            Console.WriteLine("1. Start with the command pod or probe core.");
            Console.WriteLine("2. Attach a decoupler to the bottom of the command module.");
            Console.WriteLine("3. Add a fuel tank below the decoupler.");
            Console.WriteLine("4. Select an engine suitable for the fuel tank and mission profile.");
            Console.WriteLine("5. Repeat steps 2-4 for additional stages.");
            Console.WriteLine("6. Attach aerodynamic nose cones or fairings to reduce drag.");
            Console.WriteLine("7. Add fins or reaction wheels for stability.");
            Console.WriteLine("8. Include parachutes or other recovery systems.");
            Console.WriteLine("9. Set up action groups for critical functions like stage separation or science experiments.");
            Console.WriteLine("10. Test your rocket in simulation mode and adjust as necessary.");

            Console.WriteLine("\nYour rocket is now ready! Proceed to the launch pad and start your mission.");
        }

        private static void GenerateSpaceplaneInstructions()
        {
            Console.WriteLine("\nSpaceplane Hangar Instructions:");
            Console.WriteLine("--------------------------------");
            Console.WriteLine("1. Start with a cockpit module suitable for your mission.");
            Console.WriteLine("2. Attach wings for stability and lift. Delta or swept wings are popular choices.");
            Console.WriteLine("3. Add landing gear to ensure a smooth touchdown.");
            Console.WriteLine("4. Choose propulsion systems like jet engines for atmospheric flight or rocket engines for space travel.");
            Console.WriteLine("5. Equip the craft with control surfaces for maneuverability.");
            Console.WriteLine("6. Balance the center of mass and center of lift for optimal performance.");
            Console.WriteLine("7. Test your spaceplane in simulation mode before flight.");

            Console.WriteLine("\nYour spaceplane is ready! Take it for a spin in KSP.");
        }

        private static void GenerateRoboticsInstructions()
        {
            Console.WriteLine("\nRobotics Workshop Instructions:");
            Console.WriteLine("--------------------------------");
            Console.WriteLine("1. Begin by selecting a robotics control module.");
            Console.WriteLine("2. Add hinges, pistons, or rotors for desired motion and functionality.");
            Console.WriteLine("3. Configure action groups to control your robotics mechanisms efficiently.");
            Console.WriteLine("4. Use struts and stabilizers to ensure structural integrity.");
            Console.WriteLine("5. Test your robotics assembly in simulation mode to fine-tune movements.");
            Console.WriteLine("6. Deploy your robotics creations for tasks like satellite deployment, station assembly, or exploration.");

            Console.WriteLine("\nYour robotics module is ready! Deploy it in KSP for advanced missions.");
        }

        private static void ShowGuide()
        {
            Console.WriteLine("Guide to Rocket, Spaceplane, and Robotics Generator:");
            Console.WriteLine("1. Decide if you want to build a Rocket, Spaceplane, or Robotics Module.");
            Console.WriteLine("2. For Rockets: Follow the step-by-step instructions to configure stages.");
            Console.WriteLine("3. For Spaceplanes: Follow detailed instructions to design your craft.");
            Console.WriteLine("4. For Robotics: Add motion parts and configure controls for your mechanisms.");
            Console.WriteLine("5. Once configured, you'll get a blueprint or setup guide for your vehicle.");
            Console.WriteLine("6. Have fun launching or deploying your creation in KSP!");
        }

        private static void PlayStartupSound(string filePath)
        {
            using (var soundPlayer = new SoundPlayer(filePath))
            {
                soundPlayer.PlaySync();
            }
        }

        private static void PlayBackgroundMusic(string filePath)
        {
            backgroundMusic = new WaveOutEvent();
            var audioFile = new AudioFileReader(filePath);
            backgroundMusic.Init(audioFile);
            backgroundMusic.Play();
        }

        private static void StopBackgroundMusic()
        {
            backgroundMusic?.Stop();
            backgroundMusic?.Dispose();
        }

        private static void PlaySoundEffect(string filePath)
        {
            using (var soundPlayer = new SoundPlayer(filePath))
            {
                soundPlayer.PlaySync();
            }
        }
    }
}

 

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