froggerMK16 Posted 23 hours ago Author Share Posted 23 hours ago ima gonna make a lava planet next i think Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted 23 hours ago Share Posted 23 hours ago Okay. those are hard-ish Quote Link to comment Share on other sites More sharing options...
froggerMK16 Posted 23 hours ago Author Share Posted 23 hours ago (edited) wait i still haven't fixed the light warping around kara edit: here is cfg @Kopernicus { Body { name = kara cacheFile = ohnoplanet/Cache/kara.bin Template { name = Jool } Properties { displayName = kara^N description = initaily radius = 28000000 geeASL = 1 rotates = True rotationPeriod = 21600 tidallyLocked = False initialRotation = 0 timewarpAltitudeLimits = 0 0 60000 600000 1200000 2400000 4800000 // Determines at which altitude above sea level certain timewarp altitudes become available. 0 30000 30000 60000 100000 300000 600000 800000 means that 1x timewarp is available at 0 meters, 5x timewarp at 30000 meters all the way up to the max timewarp starting at 800000 meters. Keep 1x timewarp always at 0. isHomeWorld = False //Determines if this is the body that houses KSC, so for stability's sake it's recommended to keep this at false for any bodies you add. } Orbit { referenceBody = Tarnus color = 0.5, 0.3, 0.9, 0.8 inclination = 0.2 eccentricity = 0 semiMajorAxis = 9011882000 } ScaledVersion { type = Atmospheric Material { texture = ohnoplanet/Textures/Plugin_data/KaraClr.dds normals = ohnoplanet/Textures/Plugin_data/KaraNrm.dds color = 1,1,1,1 specColor = 0,0,0,0 shininess = 1 rimPower = 1 rimBlend = 1 Gradient { 0.0 = 0.5, 0.6, 0.9, 1 0.5 = 0.9, 0.6, 0.3, 1 0.6 = 0,0,0,0 } } } Rings { Ring { innerRadius = 2000 //28000000 outerRadius = 2150 texture = ohnoplanet/Textures/Plugin_data/karaRing.dds thickness = 0 useNewShader = True color = 1, 1, 1, 1 shininess = 0 } Ring { innerRadius = 2500 //28000000 outerRadius = 2600 texture = ohnoplanet/Textures/Plugin_data/karaRing.dds thickness = 0 useNewShader = True color = 1, 1, 1, 1 shininess = 0 } } Atmosphere { enabled = True oxygen = True ambientColor = 0.3, 0.6, 0.9, 1 AtmosphereFromGround { DEBUG_alwaysUpdateAll = False // Whether all parameters should get recalculated and reapplied every frame. doScale = True // Whether the atmosphere mesh should be scaled automatically. innerRadius = 5996250 // The lower bound of the atmosphere effect. invWaveLength = 4.83110952,7.92111492,1.90687299,0.5 outerRadius = 6150000 // The upper bound of the atmosphere effect. samples = 4 transformScale = 1.02499998,1.02499998,1.02499998 // The scale of the atmosphere mesh in all three directions. Automatically set if doScale is enabled. waveLength = 0.988461435,0.823076785,0.930769444,0.899999976 outerRadiusMult = 1.025 // A multiplier that automatically sets outerRadius based on the planets radius. innerRadiusMult = 0.975 // A multiplier that automatically sets innerRadius based on the planets radius. } } } } Edited 23 hours ago by froggerMK16 Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted 23 hours ago Share Posted 23 hours ago oh Quote Link to comment Share on other sites More sharing options...
froggerMK16 Posted 22 hours ago Author Share Posted 22 hours ago do you know how to fix Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted 22 hours ago Share Posted 22 hours ago Atmo calculator Quote Link to comment Share on other sites More sharing options...
froggerMK16 Posted 22 hours ago Author Share Posted 22 hours ago wdym Quote Link to comment Share on other sites More sharing options...
froggerMK16 Posted 21 hours ago Author Share Posted 21 hours ago i used the calculator and guess what? its still messed up let me show you what i mean: https://imgur.com/a/YObAlvY Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted 20 hours ago Share Posted 20 hours ago Kittopia tech use the tutorials from a little back in the thread Quote Link to comment Share on other sites More sharing options...
froggerMK16 Posted 19 hours ago Author Share Posted 19 hours ago in this thread? Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted 19 hours ago Share Posted 19 hours ago yes Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted 18 hours ago Share Posted 18 hours ago On 2/28/2025 at 3:29 PM, Mr. Kerbin said: go to end part has atmo too Quote Link to comment Share on other sites More sharing options...
froggerMK16 Posted 18 hours ago Author Share Posted 18 hours ago do you know how to make scatterer cfg? Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted 18 hours ago Share Posted 18 hours ago 18 minutes ago, froggerMK16 said: do you know how to make scatterer cfg? Yes, i recommend finishing most bodies first though Quote Link to comment Share on other sites More sharing options...
froggerMK16 Posted 18 hours ago Author Share Posted 18 hours ago (edited) oki kara is just to big at the moment so i am gonna scale it back to 1.7x jool radius Edited 18 hours ago by froggerMK16 Quote Link to comment Share on other sites More sharing options...
froggerMK16 Posted 17 hours ago Author Share Posted 17 hours ago (edited) here is the star and a little station i made to get some pictures https://imgur.com/a/8JGfJCL im happy with how it casts out warm orange rays edit: when the kerbal got back inside it started shaking and my craft lost its orbit lol i think it was the wind Edited 17 hours ago by froggerMK16 Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted 17 hours ago Share Posted 17 hours ago 7 minutes ago, froggerMK16 said: here is the star and a little station i made to get some pictures https://imgur.com/a/8JGfJCL im happy with how it casts out warm orange rays edit: when the kerbal got back inside it started shaking and my craft lost its orbit lol i think it was the wind Looks great! Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted 17 hours ago Share Posted 17 hours ago 1 hour ago, froggerMK16 said: do you know how to make scatterer cfg? yeah Quote Link to comment Share on other sites More sharing options...
froggerMK16 Posted 16 hours ago Author Share Posted 16 hours ago (edited) turns out it is a reproduceable bug the shaking i mean i think maybe i am outside the soi or smth Edited 16 hours ago by froggerMK16 Quote Link to comment Share on other sites More sharing options...
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