PoloKornel Posted yesterday at 07:43 PM Share Posted yesterday at 07:43 PM (edited) A mod for Kerbal Space Program 2 adding two dozen new missions. This mod aims to enrich the mission tree as well as smooth out the difficulty of progressing from one primary mission to another by adding intermediate steps when necessary. The stock game expects you to go into orbit around the Mun immediately after reaching Kerbin orbit, as well as to land on Duna immediately after landing on Minmus. Adding additional missions helps better guide new players. In addition, a dozen new secondary missions are proposed to encourage the player to further explore each visited planet (for example, by leading the player to Discoverable locations) or to achieve feats that are not required in the stock game (building a space station, entering polar orbit, etc.). The diagram below shows the game's mission tree, with the new missions offered by this mod highlighted in color. This mod includes: - 2 new primary missions - 14 new secondary missions - 9 unreleased stock missions - Tech cost increased by 40% Installation 1. Open the game folder by right-clicking on the game in your Steam library, selecting "Manage," and then clicking "Browse local files." 2. Install the Space Warp + BepinEx plugin (available on CKAN). 3. Install the Patch Manager plugin (available on CKAN). 4. Download the latest version of this mod, either on GitHub or on Spacedock. 5. Open the zip file and drag the included BepInEx folder into the game folder (merge folders when asked). Dependencies Space Warp + BepinEx Patch Manager Links Spacedock: https://spacedock.info/mod/3831/Mission%20Tree%20Expanded Contact: KSP 2 Modding Society Github: https://github.com/pasalvetti/MissionTreeExpanded Edited yesterday at 07:52 PM by PoloKornel Quote Link to comment Share on other sites More sharing options...
umbra humanus Posted 18 hours ago Share Posted 18 hours ago Will it be compatible with KSP 2 redux when ksp 2 redux comes out? Quote Link to comment Share on other sites More sharing options...
PoloKornel Posted 8 hours ago Author Share Posted 8 hours ago It should be compatible as a separate mod to Redux, yes. Quote Link to comment Share on other sites More sharing options...
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