tom1499 Posted November 26, 2013 Share Posted November 26, 2013 Neptune panel... YES! Link to comment Share on other sites More sharing options...
roscosmos Posted November 26, 2013 Share Posted November 26, 2013 It's very impressive bobcat. I cant wait to try it out. Link to comment Share on other sites More sharing options...
MDBenson Posted November 26, 2013 Share Posted November 26, 2013 (edited) *screams like a little girl* WOW! Awesome Hoowweever I do have some other things. I have been playing with the American Pack and found a couple of issues:The Orion capsule has poor flight characteristics and causes some rockets to fall over in the gravity turn. Some brief testing has shown it as being an issue with having 2 stock ModuleParachute configurations. Take the drogue chute out of the configuration and hey-presto the issue goes away. Much better 1 and 2-chute configurations can be done via StupidChris's RealParachute plugin now anyway. You might want to look in to that for a future version of Orion? For now I chopped it down to 1 chute (mains, obviously) and it seems fine.Also, the Orion circular solar panels are messed up, the surface attachment point is way off where the actually attaching point of the array is. When I try to attach them to the Orion service module they are buried way inside it instead of attaching to the outside. Tried them on a normal stock fuel tank and the same happens. You might want to try re-getting the ones from Yogui's new 3-size pack he released for 0.22.Other than that I am loving all this new stuff, the IVA in the Orion pod is really cool EDIT: Also, the main engine of the Orion service module is not in balance. When applying thrust it has a significant 'twang' in the +ve pitch direction. Makes node manoeuvres very difficult.EDIT: It's no the service module, again something wit the pod is twitchy or out of balance? I replaced the service module with some other parts (stretchy tank + LazTek Merlin 1D Vacuum engine) and it did the same 'twang' under thrust. Something is very unbalanced in the pod or dockport. If I use SAS and throttle it drifts constantly as if I am holding the W key (nose down).I AM using ferram's JointReinforcement plugin. Would that be the problem?? Nope. Edited November 26, 2013 by MDBenson Link to comment Share on other sites More sharing options...
KhaosCorp Posted November 26, 2013 Share Posted November 26, 2013 BobCat..pretty pretty pretty please update the Mediafire link for Soviet pack....been trying to get the update all day from spaceport...each try is corrupted, and takes 30min....i hate spaceport... Link to comment Share on other sites More sharing options...
Kerbal01 Posted November 26, 2013 Share Posted November 26, 2013 (edited) pack already content RD 0146And by RD-0146 I of course mean the RD-0410 Russian nuclear thermal engine, sorry brainfart.someone, anyone bobcat? Edited November 27, 2013 by DarthVader Link to comment Share on other sites More sharing options...
Deltac Posted November 26, 2013 Share Posted November 26, 2013 The Orion capsule has poor flight characteristics and causes some rockets to fall over in the gravity turn. Some brief testing has shown it as being an issue with having 2 stock ModuleParachute configurations. Take the drogue chute out of the configuration and hey-presto the issue goes away. Much better 1 and 2-chute configurations can be done via StupidChris's RealParachute plugin now anyway. You might want to look in to that for a future version of Orion? For now I chopped it down to 1 chute (mains, obviously) and it seems fine.EDIT: Also, the main engine of the Orion service module is not in balance. When applying thrust it has a significant 'twang' in the +ve pitch direction. Makes node manoeuvres very difficult.EDIT: It's no the service module, again something wit the pod is twitchy or out of balance? I replaced the service module with some other parts (stretchy tank + LazTek Merlin 1D Vacuum engine) and it did the same 'twang' under thrust. Something is very unbalanced in the pod or dockport. If I use SAS and throttle it drifts constantly as if I am holding the W key (nose down).I AM using ferram's JointReinforcement plugin. Would that be the problem?? Nope.I decided to test the ares 1 + orion without putting the docking port on, and what do you know. Started grav turn at 8km, and then stage sep of the SRB, and the 2nd stage stayed under control of MechJeb. As for the off center thing you're experiencing, I'm not getting it. Orion doesn't want to twang or zang or even zip zibbity zabble.And the LRV is still set as a commandpod instead of being a part. Link to comment Share on other sites More sharing options...
KhaosCorp Posted November 27, 2013 Share Posted November 27, 2013 Anyone willing to e-mail me the 2.0.6 zip of Soviet Pack please PM me...been trying to download the update all day...kinda getting aggrivated... Link to comment Share on other sites More sharing options...
AlbertoKermov Posted November 27, 2013 Share Posted November 27, 2013 Anyone willing to e-mail me the 2.0.6 zip of Soviet Pack please PM me...been trying to download the update all day...kinda getting aggrivated...I don't think it's been updated with the new Neptune panel yet. Link to comment Share on other sites More sharing options...
BobCat Posted November 27, 2013 Author Share Posted November 27, 2013 (edited) 2.06? last testet version in my PC have 2.0.2 . Last release its 2.0.0 and it in mediafire https://www./#cb8g24xxglxrk Edited November 27, 2013 by BobCat Link to comment Share on other sites More sharing options...
AlbertoKermov Posted November 27, 2013 Share Posted November 27, 2013 That looks beautiful Bobcat! Love the status lights. Your mods keep getting more and more immersive Link to comment Share on other sites More sharing options...
KhaosCorp Posted November 27, 2013 Share Posted November 27, 2013 I don't think it's been updated with the new Neptune panel yet.Never said anything about the neptune panel.And I say 2.06 because when ya d/l from spaceport the file says v2.06. Link to comment Share on other sites More sharing options...
BobCat Posted November 27, 2013 Author Share Posted November 27, 2013 Whatch change log info.Last Soviet pack version 2.0.0 and Soviet pack never updated in future. Link to comment Share on other sites More sharing options...
KhaosCorp Posted November 27, 2013 Share Posted November 27, 2013 Not making this up guys =) That is the download you get from spaceport...it clearly says v2.06. Link to comment Share on other sites More sharing options...
BobCat Posted November 27, 2013 Author Share Posted November 27, 2013 maybe mistake file name. Im repeat look change log Link to comment Share on other sites More sharing options...
Kerbal01 Posted November 27, 2013 Share Posted November 27, 2013 And by RD-0146 I of course mean the RD-0410 Russian nuclear thermal engine, sorry brainfart.Someone,anyone, Bobcat? Link to comment Share on other sites More sharing options...
shaw Posted November 27, 2013 Share Posted November 27, 2013 Spaceport appends a number to the file name if one uploads the same thing multiple times. Probably Bobcat uploaded Soviet Pack 7 times and hence it became 2.06 from 2.0. Link to comment Share on other sites More sharing options...
BobCat Posted November 27, 2013 Author Share Posted November 27, 2013 Soyuz TMA full control panel Link to comment Share on other sites More sharing options...
CERVERUS Posted November 27, 2013 Share Posted November 27, 2013 Oh God...BobCat is amazing,so realistic!!!1000000 likes!!! Link to comment Share on other sites More sharing options...
BobCat Posted November 27, 2013 Author Share Posted November 27, 2013 Yea, im like this too )) Link to comment Share on other sites More sharing options...
CERVERUS Posted November 27, 2013 Share Posted November 27, 2013 Is perfect...really i don't wait before,someday you release an IVA like this!!! Link to comment Share on other sites More sharing options...
Guest Posted November 27, 2013 Share Posted November 27, 2013 Wow, just wow. I want it. It's so lovely... Link to comment Share on other sites More sharing options...
sirkut Posted November 27, 2013 Share Posted November 27, 2013 Even the PERISCOPE! AWESOME! Link to comment Share on other sites More sharing options...
fatfluffycat Posted November 27, 2013 Share Posted November 27, 2013 (edited) I have no idea........what I'm looking at, so many buttons and other things....what does it all do?EDIT: Would you ever make a space center (with the kerbtown plugin) that's like the Russian one? You could put it where the desert meets the grassland. Edited November 27, 2013 by fatfluffycat Link to comment Share on other sites More sharing options...
BobCat Posted November 27, 2013 Author Share Posted November 27, 2013 (edited) Long video about Soyuz TMA dock to MIR station use only IVA view .EDIT: Would you ever make a space center (with the kerbtown plugin) that's like the Russian one? You could put it where the desert meets the grassland. Somebody fix Kerbtown plugin? Edited November 27, 2013 by BobCat Link to comment Share on other sites More sharing options...
Kulebron Posted November 27, 2013 Share Posted November 27, 2013 Hi,who's maintaining this pack science tree? I tried playing career and had to not use these parts, because it becomes just too easy. You have everything right away and can go to Mun. I think that removing the orbital module, docking port and the third stage could make it reasonable harder. Link to comment Share on other sites More sharing options...
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