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Landos addon release thread


Lando

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Since there was this server crash all my release threads are gone...

so I decided to make a new release thread for my mods.

I will keep updating this with my new mods:

sabrePromo-293x261.png tested: working in KSP 0.20 but needs rebalancing feel free to edit the cfg files

http://kerbalspaceprogram.com/skylon-pack/

black version: http://kerbalspaceprogram.com/back-in-black/

spaceDiver-293x261.pngTested: Working in KSP 0.20

http://kerbalspaceprogram.com/space-diver/

stratoLaunch-293x261.pngTested: Working in KSP 0.20

http://kerbalspaceprogram.com/stratolaunch/

Boeing-x-37-293x261.pngTested: Working in KSP 0.20

http://kerbalspaceprogram.com/boeing-x-37/

this one is hard to control :-(

Unbenannt-293x261.png

http://kerbalspaceprogram.com/your-lable/

screenshot19-293x261.png updated [0.20] !

http://kerbalspaceprogram.com/inflatable-habitat-base-update-0-20/

Edited by Lando
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  • 1 month later...

If you want to use them in 0.20 you may have to add the line "scale = 1" (without the ") to the cfg file(s)

you can add it just below the "mesh = ..." line for example

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I was experimenting with some texture maps, it went wrong, but since there wasnt many people interested in this mod i didnt corect it....

The base mod habitat is way better than mine, so most people use that.

I could make a spinning version of this one,too. Hmmm...

Im realy busy with the part gen ATM.

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I was experimenting with some texture maps, it went wrong, but since there wasnt many people interested in this mod i didnt corect it....

The base mod habitat is way better than mine, so most people use that.

I could make a spinning version of this one,too. Hmmm...

Im realy busy with the part gen ATM.

Can you fix it please? I would love to use them, There's only two rotating ring mods in KSP, yours and Nautilius :D

Also there is a bug in the G-hab, if I reload the vessel, the G-hab will return to a pre-animated state, it still acts like it was inflated, but it appears to be deflated.

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Can you fix it please? I would love to use them, There's only two rotating ring mods in KSP, yours and Nautilius :D

Also there is a bug in the G-hab, if I reload the vessel, the G-hab will return to a pre-animated state, it still acts like it was inflated, but it appears to be deflated.

Yes, that bug made me stop supporting that part. I can fix the texture. Does Nautilius part stop spinning,too?

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Hey Lando, I tried doing your suggestion for fixing the inflatable bace module and also just tried it out of the box, but either way it completely breaks the game. No parts show up at all in the VAB menu. Will you please fix this? I'd love to try out this part!

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Your Ghab inflatable modules are awesome.

For 0.20 the nodes are not in the proper locations and have large gaps between the parts. Would you be able to update this?

Also if you are taking any requests, would you make a larger version of the MK1 inftatable module? uuninflated to be same diameter as the orange tanks, and about 1.5-2 as long as the current one is?

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ok, I just uploaded a updated version of the BASE habitat to spaceport. I will link it as soon as spaceport will put it up for download...

It sometimes takes a while....

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ok, I just uploaded a updated version of the BASE habitat to spaceport. I will link it as soon as spaceport will put it up for download...

It sometimes takes a while....

Can you start putting the version of the game the part is okay with in your titles at the spaceport like most other mods do? That would be a big help for folks so they actually know when stuff works or not.

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Can you start putting the version of the game the part is okay with in your titles at the spaceport like most other mods do? That would be a big help for folks so they actually know when stuff works or not.

I could, if spaceport would agree to Revolver my Password.

I lost The pass for my old account (Lando) and i dont get theire recovery Mails. My new acount is KSP-Lando

If you Want to use The Base Hab, Change The "utility" to "Utility" With capital U

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