Donziboy2 Posted December 20, 2013 Share Posted December 20, 2013 This happens on KSPI also... Link to comment Share on other sites More sharing options...
positivewun Posted December 21, 2013 Share Posted December 21, 2013 yeah, I'm getting that too. I'd read on another thread (FASA i think) that the issue arises from having liquid fuel, oxidizer and monoprop in a part config, without any engine thrust transform thingys defined on .23 installsadly (on my part) it IS a comfort I'm not the only one hehehConfirmed on LazTek and FASA, too. This is a bug with KSP. The devs should probably be notified, those tanks are fine otherwise and the glitch is purely visual.ah ok well they need to get on the farkin ball!! I did use them last night and they worked great .. some of those larger tanks are freakin amazing .. This happens on KSPI also...now ..... Imma display my newbness ... wassa KSPI? Link to comment Share on other sites More sharing options...
Sparker Posted December 21, 2013 Share Posted December 21, 2013 Thanks, NathanKell.I tried setting the size of top nodes to 1, bottom node size to 2, and moving the CoM 0.5m lower. Anyway this command pod has extremely strange results with FAR, it produces huge amounts of drag and even more lift. What might be the problem? Link to comment Share on other sites More sharing options...
Jaybtlr Posted December 21, 2013 Share Posted December 21, 2013 FASAs latest update added a zero power thrust transform to the glitchy tanks.... issues fixed on their end.... still devs should get around to a 'real' fix hopefully Link to comment Share on other sites More sharing options...
Trevisan Posted December 21, 2013 Share Posted December 21, 2013 Hello guys, and thank you for this awesome part pack!I cant download the new version, the space port .rar file seems to be corrupted (only the full texture version, the texture-reducing .rar is fine, but comes with no models or configs...). Is there any alternative download location for the complete pack? Link to comment Share on other sites More sharing options...
Donziboy2 Posted December 21, 2013 Share Posted December 21, 2013 now ..... Imma display my newbness ... wassa KSPI?KSP Interstellar Link to comment Share on other sites More sharing options...
Blu_C Posted December 22, 2013 Share Posted December 22, 2013 Having a problem getting the file from spaceport. Any time the download 'finishes' it actually appears to be ending prematurely and since the zip is damaged it refuses to extract. Is there an alternate download source from the one linked in the first post? Link to comment Share on other sites More sharing options...
PieGoesHere Posted December 23, 2013 Share Posted December 23, 2013 Hello guys, and thank you for this awesome part pack!I cant download the new version, the space port .rar file seems to be corrupted (only the full texture version, the texture-reducing .rar is fine, but comes with no models or configs...). Is there any alternative download location for the complete pack?Having a problem getting the file from spaceport. Any time the download 'finishes' it actually appears to be ending prematurely and since the zip is damaged it refuses to extract. Is there an alternate download source from the one linked in the first post?Get a download manager with download resuming and try using that, Spaceport is stupid and messes up the download if it takes too long. Link to comment Share on other sites More sharing options...
Tyoi Posted December 24, 2013 Share Posted December 24, 2013 So, been searching around the forum to find anything on the APAS-69 docking ring problem and wound up on posts #356, #358 and #359 in this topic (amongst other places/topic's/sites). I too experience the problem Mechjeb(2) won't dock the system correctly (90 degrees out on both the X and Y axis) and when manual docking the system won't dock but just bounce a bit. Perhaps more info on the subject would be helpful: multiple docking 'helping' addons such as the Lazor Docking Cam also seem too miss-align this specific docking port by 90 degrees on X and Y axis. So I don't think Mechjeb is the problem but the ring itself.I so hope someone is able to fix the port, I personally think this is the best looking docking port on KSP/Spaceport and I really like to use it. No offence to CBBP and the new docking ring in the KOSMOS pack, but it's just not as kerbelicious. Link to comment Share on other sites More sharing options...
Ki-Tarn Posted December 25, 2013 Share Posted December 25, 2013 (edited) To dock with the APAS-69 you have to rotate 45 or 180 degrees left or right. I use ORDA and set it to dock at 180 degrees when I have them on a vessel. Edited December 25, 2013 by Ki-Tarn Link to comment Share on other sites More sharing options...
MaverickSawyer Posted December 28, 2013 Share Posted December 28, 2013 So, been searching around the forum to find anything on the APAS-69 docking ring problem and wound up on posts #356, #358 and #359 in this topic (amongst other places/topic's/sites). I too experience the problem Mechjeb(2) won't dock the system correctly (90 degrees out on both the X and Y axis) and when manual docking the system won't dock but just bounce a bit. Perhaps more info on the subject would be helpful: multiple docking 'helping' addons such as the Lazor Docking Cam also seem too miss-align this specific docking port by 90 degrees on X and Y axis. So I don't think Mechjeb is the problem but the ring itself.I so hope someone is able to fix the port, I personally think this is the best looking docking port on KSP/Spaceport and I really like to use it. No offence to CBBP and the new docking ring in the KOSMOS pack, but it's just not as kerbelicious.I just lock both ships int a particular orientation using MechJeb2's Smart A.S.S. panel, then align it and dock manually. Works just fine that way! Link to comment Share on other sites More sharing options...
MaverickSawyer Posted December 28, 2013 Share Posted December 28, 2013 Confirmed on LazTek and FASA, too. This is a bug with KSP. The devs should probably be notified, those tanks are fine otherwise and the glitch is purely visual.So, otherwise, this pack still works fine with 0.23? Link to comment Share on other sites More sharing options...
Guest Posted December 28, 2013 Share Posted December 28, 2013 It should, Firespitter and Procedural Fairings are the only plugins involved. Update those and you're good to go. Just don't use versions included in the pack. Link to comment Share on other sites More sharing options...
positivewun Posted December 28, 2013 Share Posted December 28, 2013 So, otherwise, this pack still works fine with 0.23?from what i have found it does but it's really unstable. I finally "shopped" the parts i wanted and tossed the rest till they fix it to .23. I got tired of the game shutting down when it felt like it. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted December 28, 2013 Share Posted December 28, 2013 from what i have found it does but it's really unstable. I finally "shopped" the parts i wanted and tossed the rest till they fix it to .23. I got tired of the game shutting down when it felt like it.with the memory leaks I would expect everyone to do this lol. Link to comment Share on other sites More sharing options...
Guest Posted December 28, 2013 Share Posted December 28, 2013 So, otherwise, this pack still works fine with 0.23?I'm not seeing any instability, but the engine skirt toggle for the RD-0146 is no longer available on its context menu. Link to comment Share on other sites More sharing options...
J.Random Posted December 28, 2013 Share Posted December 28, 2013 (edited) Balka Solar Wings Block part (which, I think, is the most awesomely coolest part in the pack) has a problem with "rotary" retracting animation - it starts to retract and suddenly jumps into retracted position. Edited December 28, 2013 by J.Random Link to comment Share on other sites More sharing options...
MDBenson Posted December 30, 2013 Share Posted December 30, 2013 cBBp: Have you made any progress with remaking the APAS-69 docking ports? I have the latest KOSMOS and 0.23 and they are still malfunctioning If there's a fix for it I'm sorry if I missed it, the thread is very long! Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted January 1, 2014 Share Posted January 1, 2014 I am not sure about this docking... I hate it lol. I hve been doing something that will make the NTR engine work Link to comment Share on other sites More sharing options...
MDBenson Posted January 6, 2014 Share Posted January 6, 2014 So, what, we just throw away the APAS-69 and use something else? For now I think Bobcat's Soyuz docking port will probably do it. Link to comment Share on other sites More sharing options...
Centurionsc2 Posted January 6, 2014 Share Posted January 6, 2014 What alterations would I have to make to use this mod in career mode?I love the idea of having large stations, but I am a modding newbie so haven't a clue how to add it.Thanks in advance Link to comment Share on other sites More sharing options...
PizzaCat Posted January 7, 2014 Share Posted January 7, 2014 What alterations would I have to make to use this mod in career mode?I love the idea of having large stations, but I am a modding newbie so haven't a clue how to add it.Thanks in advance Get TreeLoader.dll and add the parts you need in tree.cfgelse you'll need to edit cfg for every part in the pack. Link to comment Share on other sites More sharing options...
kaiwenhrt98 Posted January 9, 2014 Share Posted January 9, 2014 a update progress report please. Link to comment Share on other sites More sharing options...
NoMrBond Posted January 9, 2014 Share Posted January 9, 2014 (edited) Get TreeLoader.dll and add the parts you need in tree.cfgelse you'll need to edit cfg for every part in the pack.I posted a ModuleManager cfg a few pages back which adds career mode support as an interim measure until the next updateEdit; More info[Career CFG Download Link] Place in your ...\GameData\KOSMOS\ directory (I'm pretty sure it'll work anywhere in \GameData\ thoughFor use with Sarbian's Module Manager Edited January 9, 2014 by NoMrBond Link to comment Share on other sites More sharing options...
wasmic Posted January 9, 2014 Share Posted January 9, 2014 a update progress report please.That sounds extremely demanding. You should try to rephrase it as "How's it going with the update?" or "Is there any news regarding the next release?". Link to comment Share on other sites More sharing options...
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