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[0.22] B9 Aerospace Pack / R4.0c / New pods, IVAs, engines, fuselages & structures


bac9

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I'm still wondering why we don't have smaller wings in this, considering we have smaller cockpits and all:

GmPqVwR.jpg

Consider that pWings doesn't work completely with FAR, making small planes hard to build.

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Why have I not made a blackbird using these parts? *facepalm*

This doesn't fly as well as FAR's stock Blackbird. Changing the engines and intakes with B9 ones made the stock Blackbird perform worse.

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Well, the real Blackbird also didn't fly that well. Sure, it was fast and could fly really high, but turning or flying at anything but maximum speed was a chore.

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Well, the real Blackbird also didn't fly that well. Sure, it was fast and could fly really high, but turning or flying at anything but maximum speed was a chore.

This doesn't go as fast as FAR's Blackbird either. I'm either stuck with mending wings with otehr parts or having something that performs badly but looks closer with pWings.

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Slight problem for me, i dont have all the parts, only the cockpits and the ngines, anyone know what to do?
I got a bug when I download the mod I don’t get the parts doesn’t say anything about B9 in the parts folder

Both of you have installed it incorrectly, make sure you have read the instructions in readme.txt, first post or spaceport page.

Any chance of nuclear turboprops, turbojets, and turbofans being added to the mod?

No, not a chance.

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Both of you have installed it incorrectly, make sure you have read the instructions in readme.txt, first post or spaceport page.

No, not a chance.

I installed it into gamedata and the ships to ships but it still dosent work :( its a shame because it looks amazing.

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Taken a while but I found a use for the S2 cargo bays in my space program :D Passengers. I stuck the longer cargo bay in the middle of my plane, stuck command chairs down the inside of it, put an inverted cargo bay at the rear with ladders sticking out. Hit 0 to toggle, kerbals can cleanly climb in and out.

No screenies unfortunately but I might take some later.

It would be nice to get a cargo ramp for the S2 widebody fuselage. Possibly an adaptor to go from S2 cargo to S2 widebody cargo too would be nice.

If the theme is still somewhat sci fi based perhaps the widebody cargo ramp could have the floor of a regular cargo bay fold down from the bottom of the hull requiring the craft to be jacked up on stilts, alternately do you think a lift extending from the bottom would be possible?

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Sorry I've asked this before but never get a reply (or it comes so far down the thread I don't see it).

Does anyone have any info on the differences of all the different SAS/ASAS/etc system that B9 provides?

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Sorry I've asked this before but never get a reply (or it comes so far down the thread I don't see it).

Does anyone have any info on the differences of all the different SAS/ASAS/etc system that B9 provides?

just regular SAS and ASAS but with much easier to use on spaceplane shapes!

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The avionics package works like the "killrot" function of MechJeb (it won't try to hold a heading, but it'll try to keep the vessel from spinning), whereas the ASAS works like any other ASAS (it will try to hold a heading).

If you're in doubt, use the avionics for planes that will stay in the atmosphere, and ASAS for anything else.

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Anyone know how to retract the shielding of the hypersonic cockpit? I cant seem to do it :/

IIRC, you can only have one animation per part, and people said they wanted the lights, so now you have a cockpit that lights up and doesn't transform. IMO, the lights are better. :)

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well i have a problem with this pack

i can construct a rocket or plane but when i want to launch it my game crashes ;.;

and i dont know why ?? maybe i am full retarded and cant install this right.

some help here would be nice:)

Edit: does this pack affect performance?

Edited by konsti156
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well i have a problem with this pack

i can construct a rocket or plane but when i want to launch it my game crashes ;.;

and i dont know why ?? maybe i am full retarded and cant install this right.

some help here would be nice:)

Edit: does this pack affect performance?

Most probably the game crashes because of a shortage of memory. Reduce the number of available parts, i.e. remove all parts you don't use anyway. The B9 mod has a lot of parts most of which you won't use. Remove those unused parts first and then try to launch the craft again.

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This mod blows my mind. The possibilities are endless. However, I'm having some serious problems getting some parts to work, specifically, the Sabre M engine. It takes fuel from resources, but doesn't produce any actual thrust, even though if I right click on it it shows that it has a set amount of thrust.

There's no flame effect either.

Also, the engine with reverse thrusters don't work in reverse mode :(

I'm 90% sure that it's my fault, because I have too many mods :D

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