MR4Y Posted June 16, 2013 Share Posted June 16, 2013 I'm still wondering why we don't have smaller wings in this, considering we have smaller cockpits and all:Consider that pWings doesn't work completely with FAR, making small planes hard to build. Link to comment Share on other sites More sharing options...
Mekan1k Posted June 16, 2013 Share Posted June 16, 2013 Why have I not made a blackbird using these parts? *facepalm* Link to comment Share on other sites More sharing options...
MR4Y Posted June 16, 2013 Share Posted June 16, 2013 Why have I not made a blackbird using these parts? *facepalm*This doesn't fly as well as FAR's stock Blackbird. Changing the engines and intakes with B9 ones made the stock Blackbird perform worse. Link to comment Share on other sites More sharing options...
Guest Posted June 16, 2013 Share Posted June 16, 2013 Well, the real Blackbird also didn't fly that well. Sure, it was fast and could fly really high, but turning or flying at anything but maximum speed was a chore. Link to comment Share on other sites More sharing options...
MR4Y Posted June 16, 2013 Share Posted June 16, 2013 Well, the real Blackbird also didn't fly that well. Sure, it was fast and could fly really high, but turning or flying at anything but maximum speed was a chore.This doesn't go as fast as FAR's Blackbird either. I'm either stuck with mending wings with otehr parts or having something that performs badly but looks closer with pWings. Link to comment Share on other sites More sharing options...
The kerman brothers Posted June 17, 2013 Share Posted June 17, 2013 I got a bug when I download the mod I don’t get the parts doesn’t say anything about B9 in the parts folder Link to comment Share on other sites More sharing options...
Delta Force Posted June 17, 2013 Share Posted June 17, 2013 Any chance of nuclear turboprops, turbojets, and turbofans being added to the mod? Link to comment Share on other sites More sharing options...
bac9 Posted June 17, 2013 Author Share Posted June 17, 2013 Slight problem for me, i dont have all the parts, only the cockpits and the ngines, anyone know what to do?I got a bug when I download the mod I don’t get the parts doesn’t say anything about B9 in the parts folderBoth of you have installed it incorrectly, make sure you have read the instructions in readme.txt, first post or spaceport page.Any chance of nuclear turboprops, turbojets, and turbofans being added to the mod?No, not a chance. Link to comment Share on other sites More sharing options...
pappa Posted June 17, 2013 Share Posted June 17, 2013 Both of you have installed it incorrectly, make sure you have read the instructions in readme.txt, first post or spaceport page.No, not a chance.I installed it into gamedata and the ships to ships but it still dosent work its a shame because it looks amazing. Link to comment Share on other sites More sharing options...
6677 Posted June 18, 2013 Share Posted June 18, 2013 Taken a while but I found a use for the S2 cargo bays in my space program Passengers. I stuck the longer cargo bay in the middle of my plane, stuck command chairs down the inside of it, put an inverted cargo bay at the rear with ladders sticking out. Hit 0 to toggle, kerbals can cleanly climb in and out.No screenies unfortunately but I might take some later.It would be nice to get a cargo ramp for the S2 widebody fuselage. Possibly an adaptor to go from S2 cargo to S2 widebody cargo too would be nice.If the theme is still somewhat sci fi based perhaps the widebody cargo ramp could have the floor of a regular cargo bay fold down from the bottom of the hull requiring the craft to be jacked up on stilts, alternately do you think a lift extending from the bottom would be possible? Link to comment Share on other sites More sharing options...
Tristavius Posted June 18, 2013 Share Posted June 18, 2013 Sorry I've asked this before but never get a reply (or it comes so far down the thread I don't see it).Does anyone have any info on the differences of all the different SAS/ASAS/etc system that B9 provides? Link to comment Share on other sites More sharing options...
Read have Read Posted June 18, 2013 Share Posted June 18, 2013 Sorry I've asked this before but never get a reply (or it comes so far down the thread I don't see it).Does anyone have any info on the differences of all the different SAS/ASAS/etc system that B9 provides?just regular SAS and ASAS but with much easier to use on spaceplane shapes! Link to comment Share on other sites More sharing options...
Katalliaan Posted June 18, 2013 Share Posted June 18, 2013 The avionics package works like the "killrot" function of MechJeb (it won't try to hold a heading, but it'll try to keep the vessel from spinning), whereas the ASAS works like any other ASAS (it will try to hold a heading).If you're in doubt, use the avionics for planes that will stay in the atmosphere, and ASAS for anything else. Link to comment Share on other sites More sharing options...
abdacom Posted June 18, 2013 Share Posted June 18, 2013 working with the steam-edition? Link to comment Share on other sites More sharing options...
konsti156 Posted June 18, 2013 Share Posted June 18, 2013 Is this awesome pack working with the Steam-Edition of KSP? Link to comment Share on other sites More sharing options...
konsti156 Posted June 18, 2013 Share Posted June 18, 2013 i think i am an idiotif i install the pack i can construct a rocket but if i want to launch it, the game crash, every time;.; Link to comment Share on other sites More sharing options...
Boamere Posted June 18, 2013 Share Posted June 18, 2013 Anyone know how to retract the shielding of the hypersonic cockpit? I cant seem to do it :/ Link to comment Share on other sites More sharing options...
Boamere Posted June 18, 2013 Share Posted June 18, 2013 Oh just read back through the forum, it would have been cool if the hypersonic cabin still retracted Link to comment Share on other sites More sharing options...
astropapi1 Posted June 18, 2013 Share Posted June 18, 2013 Anyone know how to retract the shielding of the hypersonic cockpit? I cant seem to do it :/IIRC, you can only have one animation per part, and people said they wanted the lights, so now you have a cockpit that lights up and doesn't transform. IMO, the lights are better. Link to comment Share on other sites More sharing options...
6677 Posted June 18, 2013 Share Posted June 18, 2013 working with the steam-edition?steam edition makes no difference to mod compatibility. None at all. Link to comment Share on other sites More sharing options...
comham Posted June 18, 2013 Share Posted June 18, 2013 Looking forward to seeing bac9's space centre buildings! Link to comment Share on other sites More sharing options...
konsti156 Posted June 18, 2013 Share Posted June 18, 2013 (edited) well i have a problem with this pack i can construct a rocket or plane but when i want to launch it my game crashes and i dont know why ?? maybe i am full retarded and cant install this right.some help here would be nice:)Edit: does this pack affect performance? Edited June 18, 2013 by konsti156 Link to comment Share on other sites More sharing options...
TheCardinal Posted June 18, 2013 Share Posted June 18, 2013 well i have a problem with this pack i can construct a rocket or plane but when i want to launch it my game crashes and i dont know why ?? maybe i am full retarded and cant install this right.some help here would be nice:)Edit: does this pack affect performance?Most probably the game crashes because of a shortage of memory. Reduce the number of available parts, i.e. remove all parts you don't use anyway. The B9 mod has a lot of parts most of which you won't use. Remove those unused parts first and then try to launch the craft again. Link to comment Share on other sites More sharing options...
profesorfrink42 Posted June 18, 2013 Share Posted June 18, 2013 This mod blows my mind. The possibilities are endless. However, I'm having some serious problems getting some parts to work, specifically, the Sabre M engine. It takes fuel from resources, but doesn't produce any actual thrust, even though if I right click on it it shows that it has a set amount of thrust.There's no flame effect either.Also, the engine with reverse thrusters don't work in reverse mode I'm 90% sure that it's my fault, because I have too many mods Link to comment Share on other sites More sharing options...
HoY Posted June 18, 2013 Share Posted June 18, 2013 Do you have anything behind the engine that its exhaust could be colliding with? Link to comment Share on other sites More sharing options...
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