CaptainAl Posted March 25, 2016 Share Posted March 25, 2016 On 14/01/2016 at 11:38 AM, vardicd said: Also noticed this link in the first post: There's now a little plugin that adds parachutes to any Kerbal without requiring parachute boxes -> *click me* (Doesn't replace anything, so you can just add/remove it whenever you want... but of course you have to install this mod first Also this doesn't use the R&D system and will give you parachutes from the very beginning. Is broken. anyone know where I can find this bit? Edit: also seems this mod might not work all the time? first couple of tests worked ok, but then randomly killed one kerbal on eject, and kicked the other onto an escape trajectory from the solar system, as soon as the parachute deployed. pretty sure poor valentina's parachute wasn't supposed to kick her out of the solar system. I can't find out how to get there either, if there is someone who has a link, much appreciated Link to comment Share on other sites More sharing options...
vardicd Posted March 25, 2016 Share Posted March 25, 2016 1 hour ago, CaptainAl said: I can't find out how to get there either, if there is someone who has a link, much appreciated The only way I've found to make it work, is to use CKAN. which I hate. Link to comment Share on other sites More sharing options...
FlyingKerbal64 Posted March 27, 2016 Share Posted March 27, 2016 does this work with 1.0.5? its hard to get all the mods I want for the right version. Link to comment Share on other sites More sharing options...
Rafael acevedo Posted March 27, 2016 Share Posted March 27, 2016 43 minutes ago, FlyingKerbal64 said: does this work with 1.0.5? its hard to get all the mods I want for the right version. yes it does, been using it for awhile Link to comment Share on other sites More sharing options...
pipiso Posted March 29, 2016 Share Posted March 29, 2016 (edited) It is not working for me on 1.0.5 , only thing that works is catapult . Edited March 29, 2016 by pipiso Link to comment Share on other sites More sharing options...
FlyingKerbal64 Posted March 29, 2016 Share Posted March 29, 2016 it's not working for me Link to comment Share on other sites More sharing options...
Rafael acevedo Posted March 29, 2016 Share Posted March 29, 2016 Mine works but I am also using clan, see Vardicd post above Link to comment Share on other sites More sharing options...
eberkain Posted March 30, 2016 Share Posted March 30, 2016 I installed everything in the OP manually, 3 items, then I deleted the two parts, the ejector and parachute box. Loaded the game launched a rocket, jumped out, right clicked the kerbal and the parachute options were there and worked fine. Link to comment Share on other sites More sharing options...
CaptainAl Posted March 30, 2016 Share Posted March 30, 2016 On 24/03/2016 at 9:45 PM, vardicd said: The only way I've found to make it work, is to use CKAN. which I hate. Sorry this may make me sound stupid but what is CKAN? Link to comment Share on other sites More sharing options...
vardicd Posted March 30, 2016 Share Posted March 30, 2016 12 hours ago, CaptainAl said: Sorry this may make me sound stupid but what is CKAN? http://forum.kerbalspaceprogram.com/index.php?/topic/90246-the-comprehensive-kerbal-archive-network-ckan-package-manager-v1161-13-mar-2016/ Link to comment Share on other sites More sharing options...
CaptainAl Posted April 1, 2016 Share Posted April 1, 2016 On 30/03/2016 at 9:51 PM, vardicd said: http://forum.kerbalspaceprogram.com/index.php?/topic/90246-the-comprehensive-kerbal-archive-network-ckan-package-manager-v1161-13-mar-2016/ I found out what it was by myself but thanks a lot for the help I have installed it and it runs fine! Link to comment Share on other sites More sharing options...
njmksr Posted April 2, 2016 Share Posted April 2, 2016 Just wondering, is there any mod that allows Kerbals to move in freefall like actual skydivers? It would go great with these 'chutes. Link to comment Share on other sites More sharing options...
bethorienford Posted April 17, 2016 Share Posted April 17, 2016 You can still get the automatic parachute thing you can go to the original post on page 3 of this forum thing. the guy who made it still has the link to the dropbox for it. Link to comment Share on other sites More sharing options...
graphite747 Posted April 19, 2016 Share Posted April 19, 2016 Is anyone working on updating this for 1.1? I think we can all agree that would be stellar! Link to comment Share on other sites More sharing options...
drtedastro Posted April 24, 2016 Share Posted April 24, 2016 oh yes, this is still needed. only way to save from having to keep training the little green people. cheers. Link to comment Share on other sites More sharing options...
tomf Posted April 24, 2016 Share Posted April 24, 2016 (edited) It was me - I mistook the date last edited date on the irst post for this year Edited April 24, 2016 by tomf Inability to read dates Link to comment Share on other sites More sharing options...
CaptainAl Posted April 24, 2016 Share Posted April 24, 2016 On 19/04/2016 at 3:42 PM, graphite747 said: Is anyone working on updating this for 1.1? I think we can all agree that would be stellar! I was wondering if it might just work as it says [1.0] but it works with 1.0.5 Link to comment Share on other sites More sharing options...
tomf Posted April 24, 2016 Share Posted April 24, 2016 I've looked briefly at the source code and there are a bunch of errors caused by the API changing. It's going to take a bit of fixing. Link to comment Share on other sites More sharing options...
graphite747 Posted April 30, 2016 Share Posted April 30, 2016 (edited) On 2016-04-24 at 1:54 PM, CaptainAl said: I was wondering if it might just work as it says [1.0] but it works with 1.0.5 That is almost certainly not the case, not the least reason for which would be the fact that this mod uses context menus, and those have migrated from basically individual modules to one single module in Unity 5. Also I tried it and no-can-do. On 2016-04-24 at 2:00 PM, tomf said: I've looked briefly at the source code and there are a bunch of errors caused by the API changing. It's going to take a bit of fixing. I wish you the best on your efforts, this is a much appreciated mod that should really be in stock, I mean I'm fairly certain that wearable parachutes pre-date the space age, and as far as being a component in a simulation, it fits like a glove. (plus I miss powered parasailing on Duna with my eva thrusters.) Edited April 30, 2016 by graphite747 Link to comment Share on other sites More sharing options...
tomf Posted April 30, 2016 Share Posted April 30, 2016 I'm afraid I'm really not up to fixing this mod, I took a quick look which was enough to tell me it was beyond my skill. Link to comment Share on other sites More sharing options...
graphite747 Posted April 30, 2016 Share Posted April 30, 2016 Just now, tomf said: I'm afraid I'm really not up to fixing this mod, I took a quick look which was enough to tell me it was beyond my skill. Do you know if there's a modding resource anywhere for the migration from 1.0.5 to 1.1(.x)? Link to comment Share on other sites More sharing options...
coyotepunk05 Posted May 8, 2016 Share Posted May 8, 2016 Will you update this mod to 1.1 or is it already compatible? Link to comment Share on other sites More sharing options...
PTGFlyer Posted May 13, 2016 Share Posted May 13, 2016 I think this is really cool. Unfortunately, all the mod does is add two yellow boxes that have yet to do anything. Is this a 1.1 problem or a problem for me? I use OS X El Capitan. Link to comment Share on other sites More sharing options...
Nansuchao Posted May 13, 2016 Share Posted May 13, 2016 18 minutes ago, PTGFlyer said: I think this is really cool. Unfortunately, all the mod does is add two yellow boxes that have yet to do anything. Is this a 1.1 problem or a problem for me? I use OS X El Capitan. It doesn't work in 1.1.2 Link to comment Share on other sites More sharing options...
PTGFlyer Posted May 14, 2016 Share Posted May 14, 2016 Okay. I can't tell whether that's good or bad, because I was stumped, but this means I still can't do anything... Link to comment Share on other sites More sharing options...
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