venku122 Posted December 23, 2011 Share Posted December 23, 2011 But i thought it was gunna be 3 m . Link to comment Share on other sites More sharing options...
Winston Posted December 23, 2011 Author Share Posted December 23, 2011 But i thought it was gunna be 3 m .When did I ever suggest it would be 3m?I showed a 4m ish shroud for carrying landers through atmospheres. This is completely different. Link to comment Share on other sites More sharing options...
Reflector Posted December 25, 2011 Share Posted December 25, 2011 Any chance of seeing 4m or 5m+ shrouds for oversized payloads? It\'d be nice to have options of 3m -> 4m and 3m -> 6m type fairings for Munlabs and space stations. Link to comment Share on other sites More sharing options...
Gojira Posted December 25, 2011 Share Posted December 25, 2011 Any chance of seeing 4m or 5m+ shrouds for oversized payloads? It\'d be nice to have options of 3m -> 4m and 3m -> 6m type fairings for Munlabs and space stations.yesseems like overkill but yesthis is needed Link to comment Share on other sites More sharing options...
Winston Posted December 25, 2011 Author Share Posted December 25, 2011 If something is that huge it should really be launched in pieces with all the extremities being deployed in space. Until we are able to do that, the 4.2m fairing should be plenty. Link to comment Share on other sites More sharing options...
semininja Posted December 25, 2011 Share Posted December 25, 2011 Besides, at that point it\'s almost less drag to just fly them up straight, uncovered. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted December 25, 2011 Share Posted December 25, 2011 If something is that huge it should really be launched in pieces with all the extremities being deployed in space. Until we are able to do that, the 4.2m fairing should be plenty.Saturn V and sky lab disagree. Link to comment Share on other sites More sharing options...
Kryten Posted December 25, 2011 Share Posted December 25, 2011 Saturn V and sky lab disagree. Skylab was less than seven metres wide, and KSP scale is somewhere between 1/3 and 1/4 real size-you wouldn\'t be launching something 16 or more metres wide in one launch. Link to comment Share on other sites More sharing options...
venku122 Posted December 25, 2011 Share Posted December 25, 2011 Its only has to be to 'scale' because no one has made something that big yet Link to comment Share on other sites More sharing options...
Reflector Posted December 25, 2011 Share Posted December 25, 2011 Some of us would like to be able to chuck satellite(s) into orbit with solar panels in the 'deployed' position as well as the orbit stage.http://i.imgur.com/Nh9oL.jpghttp://i.imgur.com/6uDq8.jpgAnd this is a simplistic satellite + payload. Sadly it cannot mount more solar panels. It would like to submit a formal complaint addressing the same problem that Voyager 2 has: It wishes it had more power. I\'m pretty sure if it had a Twitter feed like Voyager 2, it would let you know.1http://i.imgur.com/KApS0.jpghttp://i.imgur.com/r2XTt.jpgAnd this Munlab module (Prototypes) could have further items attached to it.http://i.imgur.com/7i1w4.jpgThis 'advanced orbital device delivery system' could have a larger 24x payload instead of the smaller, inferior 3x4 payload too.http://i.imgur.com/DNQrl.jpghttp://i.imgur.com/JPXsW.jpgIt is also a shame I can\'t make a larger space plane for the reentry module. It sure would be nice if I didn\'t have to clip the wings into the PLF. (Similarly, the 'advanced orbital device' has the same problem with its payload.)1 http://twitter.com/nasavoyagerNASAVoyager2@NASAVoyager2 NASAVoyager2@ozark_skies A larger/better RTG!Perhaps you could make this a Christmas wish come true for future satellites so they do not have to suffer a most miserable death of slow shutdown until they are no longer able to operate their heating elements and freeze over? I am sure many of these payloads would be grateful, given that they survive the perilous journey of not detonating on the pad as well as not disintegrating into an explosive fireball during the ascent phases of launch.http://i.imgur.com/bl3LK.jpgThis Skylab-like space station would also be happy if you could give it a 10m fairing. Link to comment Share on other sites More sharing options...
venku122 Posted December 28, 2011 Share Posted December 28, 2011 In version .13 I cannot see your parts in the VAB. I unzipped and installed them exactly like I do all my other addons but they don\'t appear. Anyone else having this issue? IS there a solution? Link to comment Share on other sites More sharing options...
Guest meteorite 101 Posted December 28, 2011 Share Posted December 28, 2011 Hi i need some help i have game issue with the The one meter Globe V series:when i click the launch button in the space craft assembly building it abruptly stops working Link to comment Share on other sites More sharing options...
Kickasskyle Posted December 29, 2011 Share Posted December 29, 2011 In version .13 I cannot see your parts in the VAB. I unzipped and installed them exactly like I do all my other addons but they don\'t appear. Anyone else having this issue? IS there a solution?Did you dump all the parts folders, in the parts folder?Because all the versions I have work with v.13Hi i need some help i have game issue with the The one meter Globe V series:when i click the launch button in the space craft assembly building it abruptly stops working I tried replicating this on my version, but I cannot.High Rez or Low Res?Is it both Globe V\'s or just one in particular?Version 13 of KSP? Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted December 30, 2011 Share Posted December 30, 2011 where is dream shuttle? Link to comment Share on other sites More sharing options...
Kryten Posted December 30, 2011 Share Posted December 30, 2011 I tried replicating this on my version, but I cannot.He gave more info in another thread; he built a ship with the parts, then deleted the Parts folders, and was surprised when it stopped working. Link to comment Share on other sites More sharing options...
Winston Posted December 30, 2011 Author Share Posted December 30, 2011 I\'ve been working on a shuttle with a 1.5m cargo bay to be launched atop large rockets: Link to comment Share on other sites More sharing options...
Spoot Knight Posted December 30, 2011 Share Posted December 30, 2011 Oh this was the shuttle CardBoardBoxProcessor was talking about in his FailCan thread. Looks really good. How will it be applied in terms of assembly? Link to comment Share on other sites More sharing options...
Kickasskyle Posted December 30, 2011 Share Posted December 30, 2011 He gave more info in another thread; he built a ship with the parts, then deleted the Parts folders, and was surprised when it stopped working.I figured it was something like that, thanks for the heads up. Link to comment Share on other sites More sharing options...
Respenus Posted December 30, 2011 Share Posted December 30, 2011 I don\'t know if it\'s just me, but the LEM descent stage doesn\'t look right in 0.13. The legs become bulky, with the textures distorted and there seems to be a problem with collision detection. Any ideas on what may be wrong? Link to comment Share on other sites More sharing options...
Gojira Posted December 30, 2011 Share Posted December 30, 2011 Just needs to be split, textured, and released? Link to comment Share on other sites More sharing options...
NovaSilisko Posted December 30, 2011 Share Posted December 30, 2011 I don\'t know if it\'s just me, but the LEM descent stage doesn\'t look right in 0.13. The legs become bulky, with the textures distorted and there seems to be a problem with collision detection. Any ideas on what may be wrong?Before 0.13, you could have multiple collision meshes - after that though, they render as normal bits of the model. Link to comment Share on other sites More sharing options...
Winston Posted December 30, 2011 Author Share Posted December 30, 2011 Oh this was the shuttle CardBoardBoxProcessor was talking about in his FailCan thread. Looks really good. How will it be applied in terms of assembly? SAS nose, pod cockpit, cargo bay, cargo bay doors, RCS tank, fuel tank, engines. And RCS thrusters of course, not decided on how to do those yet. The cargo bay doors will simply decouple from the shuttle and you\'ll re-enter with the bay open, until we\'re able to animate proper doors. Also it\'s worth mentioning this is designed to be launched on top of a rocker rather than strapped to the side of one. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted December 30, 2011 Share Posted December 30, 2011 could get more bay room if you moved the dockor to the rear like the dream chaser Link to comment Share on other sites More sharing options...
Winston Posted December 30, 2011 Author Share Posted December 30, 2011 could get more bay room if you moved the dockor to the rear like the dream chaserI already considered this, it would involve floating through the cargo bay to access it. The Dream Chaser doesn\'t have a cargo bay as such, it\'s just full of seats. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted December 30, 2011 Share Posted December 30, 2011 kerbals are small. and thus so are access tunnels Link to comment Share on other sites More sharing options...
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