Jump to content

Will Swing-by Technique (aka Gravity Assist) work in KSP?


CSX_Ind

Recommended Posts

Don't know if anyone tried this before, but.

So, Voyager 1 & 2 changed direction and increased their speed by performing swing-by technique in real life.

Then, if I were to launch a satellite to put it on escape trajectory from the sun, first I need to calculate minimum delta-v to escape from Kerbin, then calculate Hohmann transfer to nearest planet, in this case, Duna, then let it travel so the satellite can catch Duna's gravitation then perform swing-by.

Though I can't just let the satellite to perform only one swing-by, because that is still not enough speed for the satellite to escape from Sun's gravitation, which means I need to calculate (or use minimum thrust) next Hohmann transfer to a next celestial body and so on.

However, even if I successfully make this satellite to enter other celestial body's gravitation, will swing-by technique work in KSP?

Link to comment
Share on other sites

Yes, you can do gravity assists in KSP. The fundamental concept behind gravity assists is well within the physics model used by the game. Actually having a good idea of where your gravity assist is going to send you, on the other hand, can be a lot harder to discern unless you do the calculations by hand ahead of time.

Link to comment
Share on other sites

"will it work" yes. mostly.

"can I figure out in advance how much my swing by Duna will effect my path so that I can exactly target my approach to Jool while still sitting at the launch pad on kerbin?" no.

"why not?" Floating point calculation presission error.

Link to comment
Share on other sites

"will it work" yes. mostly.

"can I figure out in advance how much my swing by Duna will effect my path so that I can exactly target my approach to Jool while still sitting at the launch pad on kerbin?" no.

"why not?" Floating point calculation presission error.

Is that mean even if I attach ion thruster on the satellite to perform minimum maneuver, my satellite cannot travel to next celestial body?

(Assuming that I calculated Hohmann transfer from Duna to next body)

Link to comment
Share on other sites

You can still do mid-course maneuvers to adjust your intercept. Mostly the problem is that there's no way in-game just now to calculate the appropriate launch windows to get the most out of gravity assists.

Link to comment
Share on other sites

A single powered slingshot from Jool is more than enough to sent a ship into interstellar space:

ogl9ur.jpg

Seen here, an unpowered slingshot will already put this probe very close to Kerbol escape velocity. When we add another 5256m/s around Jool PE by firing the engines we'll be zooming out or Kerbolar system.

In fact in KSP we can put spacecraft into orbit with so much delta-V that you can actually reach Kerbol escape velocity by simply escape prograde in Kerbin's solar orbit and then just accelerate with plain old rocket power to Kerbol escape velocity.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...