augurseer Posted June 5, 2014 Share Posted June 5, 2014 just installed the latest with the new trunkFANTASTIC!heres a maybe stupid question i know we didn't see any ladder during Elon's demo...are you going to add a ladder yourself Laz? like a retractable one from the Dragon2 you built? Link to comment Share on other sites More sharing options...
Nibb31 Posted June 7, 2014 Share Posted June 7, 2014 No need for a ladder. There are ground crews for that. Link to comment Share on other sites More sharing options...
FiiZzioN Posted June 7, 2014 Share Posted June 7, 2014 Nice parts! The only issue I'm encountering is with the Falcon Main Tank. Once in the VAB, if you mouse over the preview of the Falcon Main Tank to select it, it pops out of the box and gradually increases in size as if you were zooming into it. After you hover over it and it does what was just mentioned, it quickly flickers in between the last item you moused over before that; quite quickly I might add.It's quite the unique issue. So far it seems to only affect this item, luckily, it doesn't affect the placement of the item. I looked over the part config and can't seem to find anything that could be causing this to happen, so I'm stumped. I would say it's an incompatibility issue, but all other parts are fine, and this is the only time something like this has happened.Any help is appreciated. Link to comment Share on other sites More sharing options...
Nibb31 Posted June 7, 2014 Share Posted June 7, 2014 That was a bug in an old version of the pack but has been ironed out since. Are you sure you have the latest version? Link to comment Share on other sites More sharing options...
FiiZzioN Posted June 7, 2014 Share Posted June 7, 2014 That was a bug in an old version of the pack but has been ironed out since. Are you sure you have the latest version?Just downloaded it tonight from the first post. If this helps at all, I downloaded all packs in standard definition. Maybe it wasn't fixed in all texture versions? Link to comment Share on other sites More sharing options...
RedAV8R Posted June 7, 2014 Share Posted June 7, 2014 Nice parts! The only issue I'm encountering is with the Falcon Main Tank. Once in the VAB, if you mouse over the preview of the Falcon Main Tank to select it, it pops out of the box and gradually increases in size as if you were zooming into it. After you hover over it and it does what was just mentioned, it quickly flickers in between the last item you moused over before that; quite quickly I might add.It's quite the unique issue. So far it seems to only affect this item, luckily, it doesn't affect the placement of the item. I looked over the part config and can't seem to find anything that could be causing this to happen, so I'm stumped. I would say it's an incompatibility issue, but all other parts are fine, and this is the only time something like this has happened.Any help is appreciated.This is a well known KSP bug if there are 3 resources and no modules present, there is a small module that fixes this issue w/o editing code yourself. Get it HERE. Link to comment Share on other sites More sharing options...
FiiZzioN Posted June 7, 2014 Share Posted June 7, 2014 This is a well known KSP bug if there are 3 resources and no modules present, there is a small module that fixes this issue w/o editing code yourself. Get it HERE.Sadly, since Spaceport was taken down, there's no way to download the mod :/ Link to comment Share on other sites More sharing options...
FiiZzioN Posted June 7, 2014 Share Posted June 7, 2014 Just downloaded it tonight from the first post. If this helps at all, I downloaded all packs in standard definition. Maybe it wasn't fixed in all texture versions?Well, my guess was correct. In the standard version MODULE{ name = ModuleSAS} isn't added to FalconMainTank. Thanks to RedAV8R for letting me know that it was a missing module/three resources causing the issue. Hopefully, Laz will fix this so others won't have the same issue. It's fixed for the Low def and High def, but not standard. Link to comment Share on other sites More sharing options...
RedAV8R Posted June 7, 2014 Share Posted June 7, 2014 Personally, I'd rather have the .dll that adds a module automatically to something that doesn't have it rather than all the parts have extra junk in them, hopefully .24 will see this bug fixed. Link to comment Share on other sites More sharing options...
FiiZzioN Posted June 7, 2014 Share Posted June 7, 2014 Personally, I'd rather have the .dll that adds a module automatically to something that doesn't have it rather than all the parts have extra junk in them, hopefully .24 will see this bug fixed.Yes, it'd be nice to have the .dll that does it for you. Sadly, as said in a post above, spaceport is gone and you can't download it anymore. There doesn't seem to be an alternate link. Link to comment Share on other sites More sharing options...
wasmic Posted June 7, 2014 Share Posted June 7, 2014 Yes, it'd be nice to have the .dll that does it for you. Sadly, as said in a post above, spaceport is gone and you can't download it anymore. There doesn't seem to be an alternate link.Modulefixer is copyleft, GNU General Public License. Anyone may rehost it. I actually have it on my computer. Does anybody know a good hosting site? Link to comment Share on other sites More sharing options...
FiiZzioN Posted June 7, 2014 Share Posted June 7, 2014 Modulefixer is copyleft, GNU General Public License. Anyone may rehost it. I actually have it on my computer. Does anybody know a good hosting site?Dropbox and Mediafire are good, common hosting sites. Link to comment Share on other sites More sharing options...
Citizen Joe Posted June 7, 2014 Share Posted June 7, 2014 Awesome SpaceX parts packyou made here breh. Absolutely loving the Dragon capsules.Edit: Also, just wondering, is there any reason you use mbm files instead of pngs for the textures? Using mbm instead increases ram usage by a rather needlessly huge amount. Link to comment Share on other sites More sharing options...
wasmic Posted June 7, 2014 Share Posted June 7, 2014 Dropbox and Mediafire are good, common hosting sites.Alright, will upload tomorrow. I can't right now, and I'm preparing for exams, so I don't have much time.- - - Updated - - -Awesome SpaceX parts packyou made here breh. Absolutely loving the Dragon capsules.Edit: Also, just wondering, is there any reason you use mbm files instead of pngs for the textures? Using mbm instead increases ram usage by a rather needlessly huge amount.No, mbm files do not increase RAM load. They do, however, increase the amount of hard drive space used by a large amount. Link to comment Share on other sites More sharing options...
Citizen Joe Posted June 8, 2014 Share Posted June 8, 2014 No, mbm files do not increase RAM load. They do, however, increase the amount of hard drive space used by a large amount.You sure? I was curious and tried converting them to PNG. My RAM use from this mod dropped by about 60%. I'm using ATM light if that matters. Link to comment Share on other sites More sharing options...
wasmic Posted June 8, 2014 Share Posted June 8, 2014 https://www.dropbox.com/s/gv0yxxq7488ppac/Modulefixer.dllAaaand modulefixer is reuploaded. License: GNU General Public License. All credits for this addon goes to Arsenic87. Link to comment Share on other sites More sharing options...
augurseer Posted June 8, 2014 Share Posted June 8, 2014 how does one us the module fixer? where do i put it? gamedata? root dir? individual mod dir? Link to comment Share on other sites More sharing options...
RedAV8R Posted June 8, 2014 Share Posted June 8, 2014 gamedata folder is fine, that's where mine sits Link to comment Share on other sites More sharing options...
LazarusLuan Posted June 9, 2014 Author Share Posted June 9, 2014 (edited) Awesome SpaceX parts packyou made here breh. Absolutely loving the Dragon capsules.Edit: Also, just wondering, is there any reason you use mbm files instead of pngs for the textures? Using mbm instead increases ram usage by a rather needlessly huge amount.I've tested every image format used by the export function with the parttools script add-on for Unity and while other formats may save space in the mod files, they don't reduce the graphic memory required when actually loading up in the game. Are my results different from others? Edited June 9, 2014 by LazarusLuan Link to comment Share on other sites More sharing options...
LazarusLuan Posted June 9, 2014 Author Share Posted June 9, 2014 Update:The new Dragon V2 and its attachable engines and parachute system are completed and I'm making the texture reduced versions right now for upload on Curse and my server later tonight. I have redone the SpaceX Launch packs to replace the Dragon 2 with the new Dragon V2. For those who are using my original Dragon 2 for their current builds/scenarios or simply want to use it in addition to the Dragon V2, I will also make available the first version of my SpaceX Historical pack. Link to comment Share on other sites More sharing options...
augurseer Posted June 9, 2014 Share Posted June 9, 2014 Laz as always you are the F%^&ing man. your just as cool as Musk Link to comment Share on other sites More sharing options...
Snaps2012 Posted June 9, 2014 Share Posted June 9, 2014 (edited) I downloaded Dragon v2 and it looks great but I haven't been able to properly fly it because as soon as I get to the launchpad the trunk decouples automatically and continues to repeatedly play the decoupling sound and give off that little puff of smoke effect. Anyone know how to fix this?Also, how to I put a docking port under the nose cone? Edited June 9, 2014 by Snaps2012 Link to comment Share on other sites More sharing options...
augurseer Posted June 9, 2014 Share Posted June 9, 2014 where might we find the packs with the new engines and parachute system? Link to comment Share on other sites More sharing options...
CrazyIvan Posted June 10, 2014 Share Posted June 10, 2014 Laz any update on the MCT? I'm not gonna last much longer Link to comment Share on other sites More sharing options...
wasmic Posted June 10, 2014 Share Posted June 10, 2014 I downloaded Dragon v2 and it looks great but I haven't been able to properly fly it because as soon as I get to the launchpad the trunk decouples automatically and continues to repeatedly play the decoupling sound and give off that little puff of smoke effect. Anyone know how to fix this?Also, how to I put a docking port under the nose cone?A few questions:1: Do you have KSPI?2: Does the trunk have built-in solar panels? Link to comment Share on other sites More sharing options...
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