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First time on the forums, thought I'd say hello!


internetlad

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Hello! Just thought i'd introduce myself before checking some of the other forum posts. I've had KSP since 11/2012 and play it off and on (mainly in spurts). I'm still getting the hang of a lot of the finer points of being a rocket scientist, I don't understand a lot of the more complicated concepts, and I can guarantee it won't be the most efficient designs, but I'm figuring it out and having a ton of fun (and some frustration and sadness, RIP Jebediah) along the way. Love the game and I expect connecting with people who are also tin can rocketeers will be a blast.

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Welcome to the forums! :)

Funnily enough, helping other people out with understanding some of those finer points you mentioned actually motivated me to start a little project. I've tried to collect some of the best tutorials and resources I can find into a single library of links that I call the Drawing Board (link in my sig). Feel free to check that out, and also to ask questions in the How To section if there's anything you can't quite wrap your mind around but want to know more about. Take a look at the rest of the forums, too, and don't be afraid to jump into any conversation that interests you.

Happy landings!

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Thanks for the kind words and the resources! I'll be sure to check them out. I think the biggest thing for me that needs work is just general optimization in the building and operation of my craft, or maybe finding out things i'm doing wrong. I don't really get the manouver mode either, so I just sort of wing it, which often ends up with me orbiting Kerbin about a dozen times before getting caught in the sphere of influence for whatever i'm trying to get too (aka the mun) and acquiring orbit from there.

The article on using real life math in respect to KSP is something i'll surely check out later. I'd like to do some let's plays with some of my funkier/more difficult designs but it seems like everybody and their dog has an LP out of some game or other.

Among my achievements (for anybody who cares) I've done a round trip from the moon (I have about a 1/10 success rate of making the round trip, more often than not I end up flipping my lander on it's side and then sending out a rescue team which flips over on it's side.) set up a space station with docking ports to refuel for a long haul space trip (yet to be attempted). my .19 version went up after I watched "Battle of Vulture's Drift" and got all starry eyed about the prospect of playing star wars, but it ended up with me spending several hours trying to dock an ion powered fighter with the SS.

Due to my lack of understanding for using the manouevers, I haven't made an interplanetary trip yet. More often than not my ship ends up in a "sort of" close orbit to wherever i'm heading and never makes a proper intercept, I get bored and go build a plane that "sort of" flies.

I've been wanting to set up a SSTO reusable plane with a smallish rocket on it's back to launch up to the space station and "save" fuel, (My current design method of sending up a standard rocket burns up several rockomax fuel tanks and by the time it gets up to the space station there's only about 1000 fuel left) but haven't been able to get the design right. I have a basic understanding of the core game concepts, but all the math behind it is lightyears ahead of where I am.

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