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Am I the only one that does not understand how to add mods in .20?


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the 0.20 method involves using the GameData folder, each mod can have its own folder in there to make adding/removing mods simpler. When you download a .20 compliant mod you should get a gamedata folder. The contents of that go in your ksp gamedata folder and you're ready to go.

Hope that helps. :)

Edited by smarky55
grammar
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You know that now-empty parts folder that originally had every part in it? Put your mod parts there, making sure the .cfg text is wrapped in:

PART

{

...

}

As for internals and plugins, same deal. Put each in the appropriate (and now-empty) internals and plugins folders. Internals folder will need separate props and spaces folders as none exist on a fresh download.

Hope this helped :)

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