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I killed Bill, Bob, and Jeb


Superluminaut

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I pretty much never saw bill bob and jeb in .19 in .20 they were the first ones to come up on the launchpad. I think I'm going to have to get rid of them. I have my own favorite Kerbals at this point.

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I always manage to kill Bob but never Jeb or Bill... I must be doing something wrong.

Slightly OT: My favourite Kerbal is Newton. He's sitting in a small station orbiting the Mün awaiting the ok to head to Minmus and has been the station commander of every single station I've ever built since 0.18

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So far in .20 I didn't get Jeb Bill and Bob as my first Kerbals...

Then when I got Jeb he wasn't in orange.

So I edited the persistence file to add Bill and Bob, and they are in orange, but Jeb still isn't.

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I hope in the future they will default to the randomized system, but allow you to manually choose pilots, or possibly in career mode you can "hire" or "train" kerbals to act as pilots. It would be neat to see them all freak out and stop responding to your commands because they're scared, not unlike what happens in XCOM, and would add extra challenge to the game making sure you have 2 vet pilots stacked with a rookie to train him.

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I have taken safety measures to prevent such an event. My three lovelies are secured in a capsule in Kerbin orbit while less important members of the KSC take care of things until heroic deeds need doing. :P

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What is this heresy?

Jeb gets so much hype. when he showed up on the launchpad I thought. ugh. drama queen. I can't have a space program that consists of one yayhoo goofing off. I need Kerbals who know how to get things done.

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That's the beauty of the Crew Manifest mod! Anytime I'm doing testing for ships, I'll just pick a random Kerbal to try it out first, just in case they die. Once I know the rocket or space plane works, then I use Bill, Jeb, or Rodzer to get things done with the help of the mod. It's also helps to fill up all the pods on a ship at the launchpad, which saves time in the long run :)

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Unfortunately, Dildo Kerman has been "vaporised" from history after 0.19 bugfix :(.

Original Trio (or one of them) often reappear after being killed - I encountered few times bizarre situations, when 2 Jeb's meet together on orbit...

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Unfortunately, Dildo Kerman has been "vaporised" from history after 0.19 bugfix :(.

Original Trio (or one of them) often reappear after being killed - I encountered few times bizarre situations, when 2 Jeb's meet together on orbit...

I laughed so hard at this my mashed potatoes almost went up inside my sinuses. I never had the pleasure of having them in my game, no pun intended, but I can't believe.. Like the thought of having a Kerb come up with that name.. That's pretty much the funniest thing I've read all day...

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I was personally shocked when I discovered that Jeb's crewmember statistics were Courage: 50% and Stupidity: 50%.

I thought that he would have both Courange and Stupidity all the way up to 100%. Squad, fix this please! :P

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i had cloned kerbals... like i landed bob,jeb and bill on the mun, and then when i went to launch another rocket...THERE THEY WERE AGAIN!. so i checked back on the mun, and they were still there, went back, still on the awaiting to launch rocket....so really

Jeb, meet jeb mk2

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