Jump to content

Some orbital mechanics questions


Recommended Posts

Even if I play KSP since .13, there's some question that came into my mind a few days ago. Mostly about rendez-vous as I'm finishing to build Mir and I'll begin building the ISS. So I thought it would be good to ask the community because some people are nearly astrophysicians :P

So let's begin.

  • What is the best way to reach a really high orbit ? Direct ascent by brute force or intermediate orbite then transfer to the higher orbit ?

  • For rendez-vous, is it more efficient to direct ascent at the launch phase angle or go for a lower orbit and then transfer ?

  • Is it more efficient to begin the gravity turn at low altitude as you have to add less horizontal velocity when circularize ?

I guess it's everything for the moment ^^

Link to comment
Share on other sites

I use an orbit transfer for my large orbit sats. For rendezvous it depends on what orbit it's at, if it's at 100,000 direct ascent, if it's at 500,000, then yeah, go into a lower orbit. And for the gravity turn, just start at 10,000, it saves fuel.

Link to comment
Share on other sites

1. I think if you punch it for a really high Ap, you'll have less gravity to deal with when raising Pe. That said, the orbit would have to be really high, i don't think it's any good for a station.

2. It should be more efficient to do a direct ascent, but if you miss you'll waste more fuel correcting. Using maneuver nodes is also easier if you already have an established orbit. But if you know the angle then go direct and complete the rendezvous normally once you close in.

3. Hmm, tough. Usually it depends on the weight and thrust of the thing. Slow rockets are better off doing it after 10km as the air thins considerably and velocity picks up more easily. You really don't need to lose fuel to gravity. Another factor is staging. It may be better to delay the turn if you'll be dropping tanks very soon. Generally grabbing horizontal velocity between 5-10km is not worth it as the gain is too small.

Link to comment
Share on other sites

I haven´t made any practical experiments with it, but normally (at least for the standard 100km orbit) I prefer a rather steep ascent ...

with a gravity turn to ~20° at 10km and another to ~40-45° at 20-25km (and additional turns at higher altitudes as i see fit).

My reasoning is that a high vertical speed component ensures, that I quickly pass the lower atmospheric regions and therefore minimize losses due to drag

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...