Ravenchant Posted February 2, 2014 Share Posted February 2, 2014 But then when I touch the ground I'm screwed... everytime I hit the ground, the plane wants to go back up and the wheels won't do any brakingI'm having the same problem right now. The plane manages a nice, gentle touchdown at ~80 m/s, then hits uneven ground, flips over and explodes. Still searching for a patch of flat land... Quote Link to comment Share on other sites More sharing options...
Kokanee Posted February 2, 2014 Share Posted February 2, 2014 80 m/s is waaaaay too fast, have you tried activating some drogue chutes just before touchdown? Quote Link to comment Share on other sites More sharing options...
Mareczex333 Posted February 2, 2014 Share Posted February 2, 2014 Ignis (stock)Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Fellow314 Posted February 3, 2014 Share Posted February 3, 2014 This worked okay, unless you count the landing...Javascript is disabled. View full albumhttps://www.dropbox.com/s/e3d0zyxe8viz6tq/Pod%203%20a%20NMJ.craft Quote Link to comment Share on other sites More sharing options...
Assault Bunny Posted February 3, 2014 Share Posted February 3, 2014 http://forum.kerbalspaceprogram.com/threads/67269-The-New-Arrow-and-Longbow%21More info, pics, and craft files in the link Quote Link to comment Share on other sites More sharing options...
bsalis Posted February 3, 2014 Share Posted February 3, 2014 The current fleet. All SSTOs except for the one on the far left. Quote Link to comment Share on other sites More sharing options...
KissSh0t Posted February 4, 2014 Author Share Posted February 4, 2014 Nice little lineup bsalis.. good stuff. Quote Link to comment Share on other sites More sharing options...
Fellow314 Posted February 4, 2014 Share Posted February 4, 2014 The Joolbike.Javascript is disabled. View full albumhttps://www.dropbox.com/s/m6uk24y047eka7i/JoolbikeNMJ.craft Quote Link to comment Share on other sites More sharing options...
problemecium Posted February 4, 2014 Share Posted February 4, 2014 I think I posted this pic somewhere already but here it is anyway: It really does work! Quote Link to comment Share on other sites More sharing options...
ssTALONps Posted February 4, 2014 Share Posted February 4, 2014 Lodestar FamilyJavascript is disabled. View full albumMy first attempt at designing tail less, low radar cross section SSTO familiy For download, click title and you'll be redirected to my thread. Quote Link to comment Share on other sites More sharing options...
Genolution Posted February 4, 2014 Share Posted February 4, 2014 (edited) I finally decided to make use of the RAPIER engines. How do you show imgur albums anyways? (craft) https://drive.google.com/file/d/0B1NeorjKSyhBYzA4X29IT1pUam8/edit?usp=sharing Edited February 4, 2014 by Genolution Bad@forums Quote Link to comment Share on other sites More sharing options...
9t3ndo Posted February 7, 2014 Share Posted February 7, 2014 Here are my newest Prototype SSTO (65 parts)The K-16S, equiped with 1 Nuke and 1 Jet Engine. Taking 2 kerbals too 80's LKO was no problem but didnt test the range with refuel. Quote Link to comment Share on other sites More sharing options...
KissSh0t Posted February 7, 2014 Author Share Posted February 7, 2014 How will you land with only 20 units of liquid fuel?xD Quote Link to comment Share on other sites More sharing options...
astropapi1 Posted February 7, 2014 Share Posted February 7, 2014 How will you land with only 20 units of liquid fuel?He can always do an unpowered landing if he deorbits at the right spot and the plane has a good glide profile. Quote Link to comment Share on other sites More sharing options...
9t3ndo Posted February 7, 2014 Share Posted February 7, 2014 (edited) The plane lifts up at only ~75 m/s, deorbit takes 7 liquid fuel and you can land only with glide. ;-) Edited February 7, 2014 by 9t3ndo Quote Link to comment Share on other sites More sharing options...
Mareczex333 Posted February 7, 2014 Share Posted February 7, 2014 Just one question.You said that it can take 2 kerbals into orbit, but.... can you EVA them? or "hatch is obstructed"? Quote Link to comment Share on other sites More sharing options...
9t3ndo Posted February 7, 2014 Share Posted February 7, 2014 Just one question.You said that it can take 2 kerbals into orbit, but.... can you EVA them? or "hatch is obstructed"?Yes when you delete the Wing right to the Cockpits, (there just for the style) i provide the craft file when i'm home again Quote Link to comment Share on other sites More sharing options...
Mareczex333 Posted February 7, 2014 Share Posted February 7, 2014 Anyway, good work I'll try to modify my replicas, to achieve orbit too ;D Quote Link to comment Share on other sites More sharing options...
9t3ndo Posted February 7, 2014 Share Posted February 7, 2014 Here are the Craft File Quote Link to comment Share on other sites More sharing options...
Astraph Posted February 8, 2014 Share Posted February 8, 2014 Javascript is disabled. View full albumYeah, FINALLY, my third spaceplane is capable of actually doing something in orbit, not just turning round and decelerating back into the atmosphere Kyakovlev KYA-12 is ready for duty! Quote Link to comment Share on other sites More sharing options...
Overfloater Posted February 9, 2014 Share Posted February 9, 2014 sorry people, I was mistaken - Duna is landable after all Also probably all of my previous planes were Laythe-capable, I was just a thrash space navigator....Come on now, no one ever mentions the benefits of hohmanning while still in the sphere of influence!Astroliner IV Comet:Has 7 jets & 2 Atomics.No parachutes, no vertical or retrograde engines.Does not destroy stars.Javascript is disabled. View full album---Javascript is disabled. View full album---Javascript is disabled. View full albumHave fun (The plane isn't very user friendly...) Quote Link to comment Share on other sites More sharing options...
Fellow314 Posted February 9, 2014 Share Posted February 9, 2014 Oh, but that's impressive! Quote Link to comment Share on other sites More sharing options...
Nabbs1 Posted February 9, 2014 Share Posted February 9, 2014 (edited) a couple SSTO's I been working onThe first is a Fat VTOL SSTO I was building .. I have a stable hover at over 100 tons .. but it gets crazy after a few minutes.The second I had to get funding and build to save Jebediah from his last mission. Usually its much shorter but this version I had to put in a cargo bay. Javascript is disabled. View full album Edited February 9, 2014 by Nabbs1 hmm cant get the pictures to link correctly Quote Link to comment Share on other sites More sharing options...
Hodo Posted February 9, 2014 Share Posted February 9, 2014 a couple SSTO's I been working onThe first is a Fat VTOL SSTO I was building .. I have a stable hover at over 100 tons .. but it gets crazy after a few minutes.The second I had to get funding and build to save Jebediah from his last mission. Usually its much shorter but this version I had to put in a cargo bay. http://imgur.com/a/zMwknThat's a great looking design. I have something yours looks a lot like.Javascript is disabled. View full albumI love the first design picture you have. If you need any help with fixing it just let me know, I have built a fair number of wingless SSTOs that take off that way. Quote Link to comment Share on other sites More sharing options...
Nabbs1 Posted February 9, 2014 Share Posted February 9, 2014 That's a great looking design. I have something yours looks a lot like.Yours is the one I got inspiration for mine heh. I even had a version with rotating engines but it was too hard to fly Quote Link to comment Share on other sites More sharing options...
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