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How to define starting part?


Fiddlestyx

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It's the attachment rules in the config files. I believe that you have to be able to use the part nodes and surface attach things to it (example: structural plates– they have nodes and surface attachment).

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This is complete speculation, as I am a total beginner at making parts for KSP, but I believe it is most likely the line in the cfg that says "module =" . I assume some types are allowed to be first while others aren't based on the part type there.

Or what he said... that makes more sense than my guess

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http://forum.kerbalspaceprogram.com/entry.php/350-Seats-Pods-and-Other-Parts

That's HarvesteR's blog post about it.

So, now when you have zero parts in your editor build area, the editor logic files the "rootPartsOnly" filter, which sets a requirement for parts, saying only parts that allow both stacking and surface attachment are valid.

So it's not the part or partModule, but rather the attachment rules. Hope this helps :)

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