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Once activated the \'cute will only deploy if there\'s enough atmosphere. At low levels of atmospheric pressure it will deploy in drag \'chute mode, slowing the vehicle. When there\'s enough pressure it will fully deploy (usually around 500-600m).

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Once activated the \'cute will only deploy if there\'s enough atmosphere. At low levels of atmospheric pressure it will deploy in drag \'chute mode, slowing the vehicle. When there\'s enough pressure it will fully deploy (usually around 500-600m).

And as practice for when g forces are made available: You can open the parachute just fine when you enter the lowest layer of atmosphere, limiting* the g forces acting on Bill, Bob, and Jeb (poor Jeb, never gets to have any fun!).

* Side-effects may include internal organ damage, broken bones, and concussions. If erection lasts longer than 4 hours, contact a medical doctor immediately.

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Generally, I have no problem with g-forces during reentry. If anything, the 15g experienced for a split second when the parachute opens could be what kills my poor guys. Or they burn up during the ~half orbit that they spend in the atmosphere.

i try to make it a habit to enter atmosphere at moderate speed with a 'reentry stage' made out of RCS,SAS,fuel tank for the RCS,and a low-powered liquid fuel engine with a single fuel tank which i use also for final orbital adjustment, or deorbiting (with wingy bits attached ofcourse)... i try to aim myself in the proper direction,turn around and burn the engine at low power to slow down,or glide if i have big enoug wingy bits at the time... then blast off the reentry section before touchdown and deploy chute....

i know its unnecessarily heavy, but i just like it :)

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