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installing mods in .2


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Mods that are still using the old structure install the same way that they always did. Mods that use the new 0.20 structure (it's not a floating point number, 0.2 was a version back before the game was publicly available) will have a directory that you copy into your KSP{whatever}/GameData. Within that directory, you'll then have folders for parts, plugins, and whatever else you want. Or you could have directories that contain other directories, that then break down into the parts you want. It's pretty flexible from what I've seen. Try not to install anything into KSP/GameData/Squad, that's for the stock parts.

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