Jump to content

Surviving water landings with Crew Tanks?


Recommended Posts

I'm trying to design a safe, stock, easy to fly launch vehicle to ferry Kerbals to and from low orbit - ideally at least 10 per trip. However, I'm having a rough time with water landings: crew tanks appear to be water soluble, which kills everyone on board. I'd rather not have to always make sure I end up on land, as I don't want to have to pay that much attention to routine crew missions. Has anyone figured out a reliable way to safely land crew tanks in the water? I've tried a number of configurations, including landing the thing horizontally to reduce the amount they're submerged, but they always just disappear, and I'm already at the point where the number of parachutes I mount on these things is just absurd. Thoughts?

Link to comment
Share on other sites

This is from a mod, right? Just asking; the stock command modules all float. If you're talking about a hitchhiker module, you might try putting something underneath it like an RCS tank or perhaps a series of lander legs; yes, you don't need them to land in water.

I suppose you could be hitting the water fast...eight radial chutes will usually slow down the payload enough. I have that configuration working with a large RGU and two hitchhikers; eight radial chutes slows that down to about 5 m/s.

How massive of a ship are you bringing down? A screenshot would be helpful.

Edited by capi3101
Link to comment
Share on other sites

These are the stock Hitchhiker Modules, yes.

I've brought them down into the water, slathered in parachutes, as slow as ~5m/s or so: very gentle landings, but they just vanish as soon as they hit the water. All the pieces connected to them survive. The tanks themselves just seem to be, as I said, water soluble, and disappear when they hit the water, even when it's a really gentle landing. I think it's an issue with this particular part. (I may try transporting the crew in the 2 man landing cans, although that won't do any good for my mass.) They have a very low impact tolerance for their size, and especially for crew-carrying parts.

The ship isn't all that large. The crew return stage (which is all I'm testing at this point, I'm just boosting it up on solids to test its water survivability since I knew this would be a problem. Haven't built the launch vehicle yet.) consists of a 3-man pod, 2 hitchhiker tanks, and some basic equipment for orbital maneuvering, docking, and surviving dry landings.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...