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CFG variable to make a part reflect over an axis when using symmetry mode in SPH?


1096bimu

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I know it exists in some part I used to have and it works, I just can't find it. It's something like reflectAxis.

I really hate how there is no spell correction and everything has to be spelled so exactly I can't write any CFG without copy and pasting from other parts.

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There are mirrorAxis, mirrorRefAxis and mirrorVector properties in Part, although I'm not sure if they actually mirror stuff or just control the rotation in the SPH.

I don't know what text editor you're using, but many do offer keyword highlighting that you could use to ensure your variable names are correct (or use an add-on spellchecker and a custom dictionary).

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