Jump to content

DROMOMAN - modular arm parts for Infernal Robotics


nothke

Recommended Posts

  • 2 weeks later...
  • 2 months later...

This is strong enough to use on Mun to hook up a docking port? I'm making a Kethane mining rover with two of the heavy drills, to match up with a modified version of my 32K Kethane lander. Without the heavy drills on the lander it'll be more efficient, not having to make some fuel for rendezvous after it claws its way back to orbit.

Already have an arm on the rover made with girders and IR parts but it's rather clunky.

Link to comment
Share on other sites

This is strong enough to use on Mun to hook up a docking port? I'm making a Kethane mining rover with two of the heavy drills, to match up with a modified version of my 32K Kethane lander. Without the heavy drills on the lander it'll be more efficient, not having to make some fuel for rendezvous after it claws its way back to orbit.

Already have an arm on the rover made with girders and IR parts but it's rather clunky.

When this first came out I tested to do just that and it worked fine. I hope this gets some love and gets integrated and expanded. Try struting a small docking port to the end of an arm and docking it to the miner. Either just have vertical joints that are in line with the rover and use the rover to line up and the arm to line up vertically or make a long multi jointed arm that can home in on the port. Romfarer Docking Camera is very useful for giving you the point of view of the port and making it easier to line up.

Link to comment
Share on other sites

  • 2 weeks later...
Not before Kerbin City build 2 is out. I do plan to make just a few other parts like hinges, and see how Kerbal Joint Reinforcement mod could help prevent the wobble.

Little heads up. The KJR plugin has an 'ignore' line for Infernal Robotics because if it doesn't it really limits the usefulness of robotic parts. I haven't spent time seeing what could be done on my end but it will limit travel for example.

Link to comment
Share on other sites

hmm, then nothing yet, but KJR would be immensely useful on the parts.

True but the thing is Infernal Robotics uses Configurable Joints to set up the parts and that's how KJR is being used by traversing all the parts and making them in that manner, just much stronger. I'm really paraphrasing here. I would still like to see more robotic parts so don't let that stop you!

Link to comment
Share on other sites

True but the thing is Infernal Robotics uses Configurable Joints to set up the parts and that's how KJR is being used by traversing all the parts and making them in that manner, just much stronger. I'm really paraphrasing here. I would still like to see more robotic parts so don't let that stop you!

When I saw KJR I thought it is exactly the thing I was waiting for for arms. If it could be combined somehow that would be perfect. But this doesn't mean I'll stop making parts =) I look at wobble as a separate problem.

Link to comment
Share on other sites

True but the thing is Infernal Robotics uses Configurable Joints to set up the parts and that's how KJR is being used by traversing all the parts and making them in that manner, just much stronger. I'm really paraphrasing here. I would still like to see more robotic parts so don't let that stop you!

Maybe its a case of seeing what KJR does with it's configurable joints, and adjusting our own robotics joints to behave similarly (if that's even possible in unity).

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...