RuBisCO Posted July 17, 2013 Share Posted July 17, 2013 Check posts #1 & #225Why thank you, and might I add that your wife snores loudly. Link to comment Share on other sites More sharing options...
Guest Posted July 17, 2013 Share Posted July 17, 2013 Why thank you, and might I add that your wife snores loudly.Classy. And you're welcome. Link to comment Share on other sites More sharing options...
Spanier Posted July 20, 2013 Share Posted July 20, 2013 Is there a difference in air dynamic between the two fairng types? Link to comment Share on other sites More sharing options...
e-dog Posted July 20, 2013 Author Share Posted July 20, 2013 Is there a difference in air dynamic between the two fairng types?No, it's mostly an aesthetic choice. Link to comment Share on other sites More sharing options...
Autochton Posted July 20, 2013 Share Posted July 20, 2013 e-dog, I just want to tell you that you are a hero. This mod means never needing any other fairing parts again. It means I can loft my huge ring station sections in FAR, without building some monstrous rocket of doom to overpower the otherwise unpredictable drag - hell, the lifter even looks halfway cool. This is brilliant.As an aside, I tried popping the fairings on such a ring section while lifting, and let's just say, aerodynamically stable it was not. Link to comment Share on other sites More sharing options...
Virtualgenius Posted July 20, 2013 Share Posted July 20, 2013 Probably already been asked any chance of a built in decoupler like the KWRocketry bases have Link to comment Share on other sites More sharing options...
Ralathon Posted July 20, 2013 Share Posted July 20, 2013 Probably already been asked any chance of a built in decoupler like the KWRocketry bases haveBeen answered as well. In the very first post to be precise. Link to comment Share on other sites More sharing options...
Virtualgenius Posted July 20, 2013 Share Posted July 20, 2013 Missed that its a bummer no decoupler perhaps it could be an option "if you want decoupler do this if you dont leave as is" Link to comment Share on other sites More sharing options...
SDIR Posted July 23, 2013 Share Posted July 23, 2013 Is there anyway to dial down the ejection force/torque of the fairings? On several large (or tall) loads I have had incidents where the fairings eject and then proceed to destroy the final stage tank/engine/solar panels. Is there a .cfg file that has the force written on it? Link to comment Share on other sites More sharing options...
HoneyFox Posted July 23, 2013 Share Posted July 23, 2013 Is there anyway to dial down the ejection force/torque of the fairings? On several large (or tall) loads I have had incidents where the fairings eject and then proceed to destroy the final stage tank/engine/solar panels. Is there a .cfg file that has the force written on it?Just take a look at the part.cfg of these two fairing parts and you will find it. Link to comment Share on other sites More sharing options...
erbmur Posted July 24, 2013 Share Posted July 24, 2013 Any update news?Or are we at the stage of waiting for 0.21 to first update for compatibility, if required, before going any further with this project? Link to comment Share on other sites More sharing options...
e-dog Posted July 24, 2013 Author Share Posted July 24, 2013 Any update news?Hehe, just when I was uploading it to SpacePort Updated to 2.0, it goes beyond what I initially planned for this mod, so I guess it deserves the major version bump.Inline truncated fairings are now created between two bases (one must be flipped). It won't work properly for off-center bases. If you want it off-center, tell me what for and how it should look.You can now change ejection force by pressing F when mouse is over the side fairing.Fixed rapid unplanned disassembly of side fairings when going out of time warp sometimes.Future plans:Low-profile fairing base (just a ring) and remaking base model to look more lightweight.Simple procedural decoupler with shroud, intended for engines which have no built-in fairings.Interstage fairing adapter/decoupler with adjustable height and radii which simulates fairing sides supporting the part above by decoupling from it when the side fairings are ejected. Link to comment Share on other sites More sharing options...
CaptRobau Posted July 24, 2013 Share Posted July 24, 2013 Is it possible for me to mod it so that the egg-shaped fairing is placed on a baseplate by default? I never use the other one and I'd like to eliminate the extra step of putting the fairing part on the baseplate part. Link to comment Share on other sites More sharing options...
e-dog Posted July 24, 2013 Author Share Posted July 24, 2013 Is it possible for me to mod it so that the egg-shaped fairing is placed on a baseplate by default? I never use the other one and I'd like to eliminate the extra step of putting the fairing part on the baseplate part.I don't know, it looks possible but quick look through the API isn't very reassuring. You'll need to find AvailablePart for side fairing, create Part from it (which isn't clear how to do, EditorLogic.SpawnPart doesn't return the new part) and attach it to the base. Link to comment Share on other sites More sharing options...
whatisthisidonteven Posted July 24, 2013 Share Posted July 24, 2013 Interstage fairings work great! My only issue is it's hard to adjust the radius for them because you have to adjust both of the bases individually to get them to line up. If there was some easier way to do that it would be perfect. Low profile fairing bases will be nice too, as the current ones are a bit big for interstage Link to comment Share on other sites More sharing options...
e-dog Posted July 24, 2013 Author Share Posted July 24, 2013 Interstage fairings work great! My only issue is it's hard to adjust the radius for them because you have to adjust both of the bases individually to get them to line up. If there was some easier way to do that it would be perfect. Low profile fairing bases will be nice too, as the current ones are a bit big for interstageWhy do you need to adjust both bases? Are you attaching fairings to each base?Just attach sides to one of the bases with symmetry enabled, and they'll form the full circle, adjust that base radius only. Link to comment Share on other sites More sharing options...
Zaran Posted July 24, 2013 Share Posted July 24, 2013 I do it like this:Shame the fuel line is needed but it works perfectly! Link to comment Share on other sites More sharing options...
MOARdV Posted July 24, 2013 Share Posted July 24, 2013 Awe. Some. They work for 2m -> 1.25 interstage fairings as well. Now to go modify a couple KW decouplers to act as Procedural Fairing interstage bases. No more manually tweaking config files to create custom interstage fairings. Link to comment Share on other sites More sharing options...
trvtannenberg Posted July 24, 2013 Share Posted July 24, 2013 How hard to do would be procedural fuel tanks? I imagine plugin which allow to type height or fuel capacity (and type) and choose diameter (0.625, 1.25, 2.5, 3.75, 5 meters). Link to comment Share on other sites More sharing options...
whatisthisidonteven Posted July 24, 2013 Share Posted July 24, 2013 Why do you need to adjust both bases? Are you attaching fairings to each base?Just attach sides to one of the bases with symmetry enabled, and they'll form the full circle, adjust that base radius only.Huh, it does work. I must have been doing something different. Well, great update, probably my most used mod these days! Link to comment Share on other sites More sharing options...
e-dog Posted July 24, 2013 Author Share Posted July 24, 2013 How hard to do would be procedural fuel tanks? I imagine plugin which allow to type height or fuel capacity (and type) and choose diameter (0.625, 1.25, 2.5, 3.75, 5 meters).Isn't it what Modular Fuel Tanks mod does? I haven't checked it though, I might be wrong. Link to comment Share on other sites More sharing options...
trvtannenberg Posted July 24, 2013 Share Posted July 24, 2013 Isn't it what Modular Fuel Tanks mod does? I haven't checked it though, I might be wrong.If i remember correctly, it only can change fuel capacity and type, but i could check this. Link to comment Share on other sites More sharing options...
boberts314 Posted July 24, 2013 Share Posted July 24, 2013 [*]Inline truncated fairings are now created between two bases (one must be flipped).Yessssssss. Link to comment Share on other sites More sharing options...
Boamere Posted July 24, 2013 Share Posted July 24, 2013 Love his mod but i can't make anything with them since they do thisThey dont hold the stuff inside, so it keeps wobbling, even when I place loads of struts down. I think it may be to do with the bases :/ Link to comment Share on other sites More sharing options...
e-dog Posted July 24, 2013 Author Share Posted July 24, 2013 Try strutting the tanks below the lower base to the parts above the top base. Link to comment Share on other sites More sharing options...
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