ZRM Posted August 28, 2013 Share Posted August 28, 2013 (edited) Also does anyone know whether or not this will work with FAR because I remember with the CSS it just wanted to flip and spin everywhere.Depending on how well the KSO flies with stock aerodynamics I may or may not have to implement a custom tailored aerodynamics model to get the right behaviour. We want this shuttle to fly well, not like a lead weighted steel cage of death or a piece of paper. Most importantly it needs to be able to deorbit and land reliably for inexperienced players, otherwise it is not much of a shuttle. If I do implement a custom aerodynamics model I will be sure to maintain FAR compatibility.Edit: And by "fly well", I mean like a simplified Space Shuttle or Buran, not like a normal aeroplane. Edited August 28, 2013 by ZRM Link to comment Share on other sites More sharing options...
DisarmingBaton5 Posted August 28, 2013 Share Posted August 28, 2013 We want this shuttle to fly well, not like a lead weighted steel cage of deathI wouldn't mind a lead weighted steel cage of death! As Danny will tell you, all you need is a roll cage! Link to comment Share on other sites More sharing options...
HeadHunter67 Posted August 28, 2013 Share Posted August 28, 2013 Lets keep it dauntless, besides, i don't think there is any birds on kerbin...Then what's all that chirping I hear when I'm in the KSC scene? Link to comment Share on other sites More sharing options...
helldiver Posted August 28, 2013 Author Share Posted August 28, 2013 (edited) General work in progress update-Work continues on the technical side, and we're definitely seeing the end of the first phase tunnel.-We've had a few hitches and delays mostly related to the cockpit IVA scale meeting the Kerbals. It seems despite my calculations, I didn't really think they were really just over two feet tall. In other words the Kerbals are much smaller than I originally anticipated.No offense to Squad, but that's a really difficult character scale to work with, specially the when you take into account the gnomish leg and arm proportions.ZRM has done a more than outstanding job on this project. He's been really patient with all my nit picking. The best part is that we should soon have the scale issue nailed down. It involves doing some minor adjustments to the seats.To be honest, I think it may be best if we collapse the lift vehicle into the first phase. I know this may delay the actual shuttle out, but it would give you guys a proper configuration that ZRM can tune. That way we don't have to go back and make more changes when we find the lift vehicle has weight/mass/attach point problems.We'll have some in-game screenshots hopefully by tonight if not tomorrow.ZRM has sent me several internal shots, but given this threads' propensity to skip on the info I put in, we'll have people wondering why the MFD's don't look right or something (even after we explain that it is a wip). So once we get all that cleaned up, I'll ask him to post up some shots of the in-game work so far.[edit] In case you're wondering, we're up to version 16 of the shuttle thus far, meaning there's been 16 iterations of the artwork so far Edited August 28, 2013 by helldiver Link to comment Share on other sites More sharing options...
Lyze Of J Posted August 28, 2013 Share Posted August 28, 2013 Lets keep it dauntless, besides, i don't think there is any birds on kerbin...Or we can have no name at all... Link to comment Share on other sites More sharing options...
apachegamer21 Posted August 28, 2013 Share Posted August 28, 2013 Depending on how well the KSO flies with stock aerodynamics I may or may not have to implement a custom tailored aerodynamics model to get the right behaviour. We want this shuttle to fly well, not like a lead weighted steel cage of death or a piece of paper. Most importantly it needs to be able to deorbit and land reliably for inexperienced players, otherwise it is not much of a shuttle. If I do implement a custom aerodynamics model I will be sure to maintain FAR compatibility.Edit: And by "fly well", I mean like a simplified Space Shuttle or Buran, not like a normal aeroplane.Yeah that's understandable, can't wait until it's up for download you and helldiver have done an amazing job on this. Link to comment Share on other sites More sharing options...
ZRM Posted August 28, 2013 Share Posted August 28, 2013 Everything on that PFD you can see is functional. Link to comment Share on other sites More sharing options...
DisarmingBaton5 Posted August 28, 2013 Share Posted August 28, 2013 Holy cow...That's impressive. Link to comment Share on other sites More sharing options...
Lyze Of J Posted August 28, 2013 Share Posted August 28, 2013 I just need a moment to wipe up the tears I left when I saw that cockpit... Link to comment Share on other sites More sharing options...
pip12345 Posted August 28, 2013 Share Posted August 28, 2013 That is so... beautiful...;-; Link to comment Share on other sites More sharing options...
runmug Posted August 29, 2013 Share Posted August 29, 2013 what saint of god gave us this, MASTER PIECE! Link to comment Share on other sites More sharing options...
drtedastro Posted August 29, 2013 Share Posted August 29, 2013 There is no God, god or anything..... Only, Kod. Link to comment Share on other sites More sharing options...
astropapi1 Posted August 29, 2013 Share Posted August 29, 2013 There is no God, god or anything..... Only, Kod.And he lives in the Keaves with his Kangels. Amirite? Link to comment Share on other sites More sharing options...
Thesonicgalaxy Posted August 29, 2013 Share Posted August 29, 2013 Man, i wish there was some sorta beta download. This thing is so bloody adorable i really want to fly it XD. But take your time, this mod is looking fantastic! Link to comment Share on other sites More sharing options...
Bioman222 Posted August 29, 2013 Share Posted August 29, 2013 Link to comment Share on other sites More sharing options...
drtedastro Posted August 29, 2013 Share Posted August 29, 2013 too cool,,, right answer. Link to comment Share on other sites More sharing options...
Lyze Of J Posted August 29, 2013 Share Posted August 29, 2013 Since we are so far along in the build progress, could we get an ETA? Or do you have a BobCat-esque policy on ETAs? Link to comment Share on other sites More sharing options...
Albert VDS Posted August 29, 2013 Share Posted August 29, 2013 The only ETA given is this posted by ZRM last Teusday:Now that my summer trip to Spain is over (as of an hour ago) I can now focus completely on this project. If all goes well public(ish) testing should commence in at most a week's time. It is pretty much the IVA that is left to do. Sorry for the wait so far. Link to comment Share on other sites More sharing options...
drtedastro Posted August 29, 2013 Share Posted August 29, 2013 the wait has made it all the better....... Link to comment Share on other sites More sharing options...
Lyze Of J Posted August 29, 2013 Share Posted August 29, 2013 Can't wait! Link to comment Share on other sites More sharing options...
ZRM Posted August 29, 2013 Share Posted August 29, 2013 No, this isn't a photo. This is what you get if you zoom in on the PFD in the cockpit. It's a special shader I've made to emulate the appearance of an LCD. I could easily change it to look more like a CRT if necessary. Don't worry, the performance impact is minimal. Link to comment Share on other sites More sharing options...
skykooler Posted August 29, 2013 Share Posted August 29, 2013 That looks awesome, ZRM! I can't wait to be able to play with this in-game! Link to comment Share on other sites More sharing options...
DisarmingBaton5 Posted August 29, 2013 Share Posted August 29, 2013 That last image is great, ZRM. Link to comment Share on other sites More sharing options...
Lyze Of J Posted August 29, 2013 Share Posted August 29, 2013 The intricate detail you put into this project is amazing and greatly appreciated! Link to comment Share on other sites More sharing options...
TMS Posted August 29, 2013 Share Posted August 29, 2013 Damn... This looks as pretty as it always has. Great stuff. Link to comment Share on other sites More sharing options...
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