Jump to content

Hi, I'm Rise and Shine


Rise and Shine

Recommended Posts

Hello, discovered KSP in other forum about YSflight, YSFHQ. Got to the page of the developers, and then to here. I am doing addons in YSflight, and also make a few here ;) (Although I\'m still learning to texture). Practising how to get to Mun

(Some day you will be mine...) And I don\'t know what else to say. I gues that\'s it.

Link to comment
Share on other sites

Welcome to the KSP Forums!

getting to the moon is pretty easy :)

its just either landing on it or not over shooting that is a problem :P

Just take your time and you will get there. don\'t worry about the little green men

Happy Launching!

Arrr!

Capt\'n Damonjay

Link to comment
Share on other sites

There is a giant misconception that huge is better. It is NOT. I have gotten to the mun with this rocket:

1232kon.png

And this one:

wrke94.png

though these are not stock parts (they are Nova\'s mod) they are just about as balanced as stock parts. The first one Is a standard rocket design, and could make it to the Mun easily (even if you replaced all of those parts with stock parts)

The second rocket is my response to the common phrase 'needs more boosters' That rocket CAN make it to the mun, but it is mildly unstable. It is a rather small base rocket with a ton of boosters attatched to make it out of the atmosphere. You use the boosters to escape Kerbin\'s atmosphere, and then the liquid to establish an orbit, and do an orbital transfer to the Mun. The lander hidden in the nose cone is what you use to actually land on the Mun, as well as escape the Muns orbit and land back at Kerbin.

Link to comment
Share on other sites

for the moon though even that could be called excessive.

I used 15 SRBs (in two stages) and three liquid engines. Followed by a lander of 1 engine.

This isn\'t that bad.. It\'s only 40 SRBs (in one stage) and 1 liquid (with only 2 fuel tanks). Followed by a lander of 1 engine too. Awh who am I kidding it is quite excessive. But all of the rockets fire in 1 stage, making for a fairly easy flight plan.

Link to comment
Share on other sites

I take it you can get back to Kerbin. I cant (yet, I think changing my method of flight could help).

BTW, is it best to come in straight down? or to be coming in at a shallow angle.

The latter could save fuel in decelleration.

Link to comment
Share on other sites

I take it you can get back to Kerbin. I cant (yet, I think changing my method of flight could help).

BTW, is it best to come in straight down? or to be coming in at a shallow angle.

The latter could save fuel in decelleration.

My lander module (I would post a picture but I can\'t because I\'m not at home, will do later) is fully capable of landing on the moon as well as escaping munar orbit and coming back home. I usually actually use my large main liquid rocket to slow down my decent when I am close to the surface, and just use the lander module for the little that there is left.

I ALWAYS prefer to cancel all of my horizontal velocity the second I get caught in munar orbit so that I can have a nearly perfectly straight fall for landing. The reason for that is that it is very hard to cancel all of your horizontal velocity when close to the planet, and you are likely to panic and screw up.

TL;DR?: Straight Down, use stage before lander to do most of the decelleration.

Link to comment
Share on other sites

I could do it with my design, but I wonder what the best time is to fire up the escape stages from Kerbin orbit.

probably several orbits with short bursts at the periapsis.

Well there\'s a lot of complicated math behind this that I really do not feel like explaining. Basically you need to put your slingshot into munar orbit 45 degrees in front of the moons rotation and you will intersect perfectly. But let\'s back up for a second

First of all, when you are originally making your orbit, thrust towards the EAST. I say this because the earth is already rotating east, making it MUCH easier to set up an orbit in that direction. once you have gotten a stable orbit, just go around and wait for the mun to go over the horizon. Then thrust due east and watch your Apo rise 45 degrees from the moon. It\'s all the complicated math that really does this, but all you really need to know is wait for the moon to come around the horizon, and right THEN do your burn, and you should intersect the moon perfectly. One burst to get into the orbit with the Apo at 12 million meters and the Peri at 100-150 thousand meters should work just fine to get you there!

Link to comment
Share on other sites

ok thanks.

Now I have been able to get my moonraker there just my linux-operating-exe issue lags the kerbals to death.

But I think it is clear that a masive rocket is not needed as such.

No it is certainly not required to have a massive rocket :P They are just fun to make.

Link to comment
Share on other sites

On my first tries of rockets with stock parts I got to 50 km only. And with a shuttle with C7 Flight Pack I got to +2700 km, without any control. More stages of that engine and a more controlled flight should get me to Mun easily, although I\'ll have in account your suggestions. :P

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...