zekes Posted November 29, 2013 Share Posted November 29, 2013 I'll battle, i have a week off..... Link to comment Share on other sites More sharing options...
panfish5 Posted November 29, 2013 Share Posted November 29, 2013 Maybe We should all do a really big battle at the Jool system? Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 29, 2013 Share Posted November 29, 2013 (edited) Hmm, should be an interesting one; Panfish has the double disadvantage of going second and having less ships but If he's learned from his fights with me and zekes his ships should be fairly impervious to mini rockets by now. If he's smart he might just be able be able to pull this off.Edit: The current fight that is. And I'm up for doing some kind of huge Jool war with a many players as we can get. Its gonna mean strapping droptanks all over our ships and making some refueling stations. It's gonna be messy and take ages but it should allow for a lot more tactical maneuvering than the current slugfests. Edited November 29, 2013 by Mr Tegu Ninjas killed my context Link to comment Share on other sites More sharing options...
zekes Posted November 29, 2013 Share Posted November 29, 2013 @panfish more than 1v1 fights just don't work....@mrTegu yeah his bigger ships are strong, and if he worked on his missiles at all he should smash.As for me, I'd love to post a picture of some new, prototype battle ship, but nothing has come down the line anywhere near the Drekevak XIV-III. For now she holds the line... Link to comment Share on other sites More sharing options...
panfish5 Posted November 29, 2013 Share Posted November 29, 2013 Hmm, should be an interesting one; Panfish has the double disadvantage of going second and having less ships but If he's learned from his fights with me and zekes his ships should be fairly impervious to mini rockets by now. If he's smart he might just be able be able to pull this off.It'll be a close one.I think it would be cool if we all got a moon at jool or we all just were in a orbit around jool (its just so massive we could fit alot of ships around jool) and we all battled to the last man. Link to comment Share on other sites More sharing options...
panfish5 Posted November 29, 2013 Share Posted November 29, 2013 @panfish more than 1v1 fights just don't work....@mrTegu yeah his bigger ships are strong, and if he worked on his missiles at all he should smash.As for me, I'd love to post a picture of some new, prototype battle ship, but nothing has come down the line anywhere near the Drekevak XIV-III. For now she holds the line...How would it not work? I think I remember you guys trying it a long time ago but I don't remember and i'm to lazy to search for it. Are you ever gonna retire the dreks? Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 29, 2013 Share Posted November 29, 2013 (edited) @ Spearka: How about this; Instead of a 1v1 (or more..) with your single gristlebag and deciding who goes 1st on a dice roll (might as well just roll the dice and declare the winner then cause whoever goes first is going to have to mess up massively several times in a row in order to lose); do 2 separate 1v1s where each person gets to go first and winner can be decided on something like damage dealt or combat effectiveness of remaining ships, for example.I'd be up for it but I don't have a ship that matches specs close enough to be considered fair (I have 380 parters or much smaller drones and fighters and nothing in between). P.S. I think you overwrote the persist in the link with what looks like some kerbal powers bases (I D.Led last night and was going to bring 5 drones at half the mass limit and equal parts, just to be dick..) Edited November 29, 2013 by Mr Tegu Link to comment Share on other sites More sharing options...
zekes Posted November 29, 2013 Share Posted November 29, 2013 How would it not work? I think I remember you guys trying it a long time ago but I don't remember and i'm to lazy to search for it. Are you ever gonna retire the dreks?I'm just saying that because of our experience. It has never worked when we try it. Link to comment Share on other sites More sharing options...
panfish5 Posted November 29, 2013 Share Posted November 29, 2013 @ Spearka: How about this; Instead of a 1v1 (or more..) with your single gristlebag and deciding who goes 1st on a dice roll (might as well just roll the dice and declare the winner then cause whoever goes first is going to have to mess up massively several times in a row in order to lose); do 2 separate 1v1s where each person gets to go first and winner can be decided on something like damage dealt or combat effectiveness of remaining ships, for example.I'd be up for it but I don't have a ship that matches specs close enough to be considered fair (I have 380 parters or much smaller drones and fighters and nothing in between). P.S. I you overwrote the persist in the link with what looks like some kerbal powers bases (I D.Led last night and was going to bring 5 drones at half the mass limit and equal parts, just to be dick..)So like brackets in basetball where there are alot of 1v1 games and the loser is eliminated and the winner battles the winner of another team? Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 29, 2013 Share Posted November 29, 2013 yeah, It ended in a draw cause he who who shoots 1st.... Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 29, 2013 Share Posted November 29, 2013 Perhaps we could base elimination on the number of times you shoot 1st and still lose, 3 strikes and you're out. Link to comment Share on other sites More sharing options...
Spartwo Posted November 29, 2013 Author Share Posted November 29, 2013 @panfish more than 1v1 fights just don't work....@mrTegu yeah his bigger ships are strong, and if he worked on his missiles at all he should smash.As for me, I'd love to post a picture of some new, prototype battle ship, but nothing has come down the line anywhere near the Drekevak XIV-III. For now she holds the line...]The good thing is I can attack from outside fuel range,go back outside range,and possibly come back again:P Link to comment Share on other sites More sharing options...
panfish5 Posted November 29, 2013 Share Posted November 29, 2013 Perhaps we could base elimination on the number of times you shoot 1st and still lose, 3 strikes and you're out.2 strikes would be better I think because three would just be too many chances for people. I also like the idea of elimination on how many shots you take and if you lose. Maybe you can shoot as many times you want but once you hit the ship you cant shoot it again. Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 29, 2013 Share Posted November 29, 2013 @spartwo Only if your opponent is dumb enough to bring ships that are incapable of intercepting anywhere in the SOI limit. Link to comment Share on other sites More sharing options...
zekes Posted November 29, 2013 Share Posted November 29, 2013 @spartwo Only if your opponent is dumb enough to bring ships that are incapable of intercepting anywhere in the SOI limit.<ahem>........ Link to comment Share on other sites More sharing options...
Spartwo Posted November 29, 2013 Author Share Posted November 29, 2013 <ahem>........Yep:DRefusing to use tier5 for absurd range,well worth it. Link to comment Share on other sites More sharing options...
zekes Posted November 29, 2013 Share Posted November 29, 2013 Yep:DRefusing to use tier5 for absurd range,well worth it. Yeah I focus on Armor, Guns, and Defence. you all like bouncing in and out. Forutunately my Dreks are impervious to little Fighter missiles, and only Spartwo's Javelins and Bayonets have the Range plus Firepower to be a problem to Dreks. Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 29, 2013 Share Posted November 29, 2013 @ Panfish, yeah I like the stop at first hit rule, used it before and it makes decent armour more relevant. I'm not sure about basing score on shots fired as this would cause design restrictions (think M16 vs sniper rifle, one is designed as a 1 shot 1 kill weapon and the other is designed to provide short bursts of supressive fire that rarly even hit the target). Link to comment Share on other sites More sharing options...
zekes Posted November 29, 2013 Share Posted November 29, 2013 @ Panfish, yeah I like the stop at first hit rule, used it before and it makes decent armour more relevant. I'm not sure about basing score on shots fired as this would cause design restrictions (think M16 vs sniper rifle, one is designed as a 1 shot 1 kill weapon and the other is designed to provide short bursts of supressive fire that rarly even hit the target).Yeah that's why the Drek XIV-III Carries 4 Shredder missiles, it's more than you'll ever need. Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 29, 2013 Share Posted November 29, 2013 Dreks go down to girder rockets.. Link to comment Share on other sites More sharing options...
zekes Posted November 29, 2013 Share Posted November 29, 2013 really? mabye if you fire like a sniper... you are good at that. yeah, I'm now convinced I need at least one medium ship, similar to a Drekevak Fifteen, with lots of fuel at the expense of armor. Link to comment Share on other sites More sharing options...
Spartwo Posted November 29, 2013 Author Share Posted November 29, 2013 really? mabye if you fire like a sniper... you are good at that. yeah, I'm now convinced I need at least one medium ship, similar to a Drekevak Fifteen, with lots of fuel at the expense of armor.>Ahem< Patrol drek Link to comment Share on other sites More sharing options...
panfish5 Posted November 29, 2013 Share Posted November 29, 2013 via Imgflip Meme Maker Link to comment Share on other sites More sharing options...
zekes Posted November 29, 2013 Share Posted November 29, 2013 >Ahem< Patrol drek I think i will do that... questsion is how do i shed enough armor/ unnesearry things to do it? Link to comment Share on other sites More sharing options...
Spartwo Posted November 29, 2013 Author Share Posted November 29, 2013 I think i will do that... questsion is how do i shed enough armor/ unnesearry things to do it?-2 shredders-Optimizing armor coverage(or just dropping some)-MOAR FUEL!or just use the one you made,OR..or starting from the first drek? Link to comment Share on other sites More sharing options...
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