War Eagle 1 Posted March 30, 2014 Share Posted March 30, 2014 AwesomeGoing to do some photographySee u in a few hours Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted March 30, 2014 Share Posted March 30, 2014 So, this thread's about to be replaced? Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted March 30, 2014 Share Posted March 30, 2014 Sorry if I'm coming off as a little naggy, I just really want to get a chance to fire up this: Link to comment Share on other sites More sharing options...
Spartwo Posted March 30, 2014 Author Share Posted March 30, 2014 Sorry if I'm coming off as a little naggy, I just really want to get a chance to fire up this:http://www./convkey/7da2/64cqp0q2qyto7bk4g.jpgSoon my child...NOW! Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 30, 2014 Share Posted March 30, 2014 Can we make the guided missile rule a optional one?All my weapon systems (except cherub fighter) are guided Link to comment Share on other sites More sharing options...
Spartwo Posted March 30, 2014 Author Share Posted March 30, 2014 You don't guide them though,do you?They just have probe cores. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 30, 2014 Share Posted March 30, 2014 You don't guide them though,do you?They just have probe cores.Depends on what I call guidedI detach it from ships then using Rcs I get it at the angle and distance I want. Then I fire.I just think that rule should be in the negotiable rules. That way both players agree on guide able missilesPlus my new 1 meter missile is an Rcs/SrbAlso my new battleship (you ll see soon) has 2 rounds of judgement cannon (Yeah I now have two ships with that kinda firepower) Link to comment Share on other sites More sharing options...
Spartwo Posted March 30, 2014 Author Share Posted March 30, 2014 They're all negotiable. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 30, 2014 Share Posted March 30, 2014 They're all negotiable.Oh.....ok good Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 30, 2014 Share Posted March 30, 2014 Oh and did u get my Pm about new carrier rules? Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted March 30, 2014 Share Posted March 30, 2014 Heheheh... (starts plotting attack runs) I actually loaded up some of the craft on here from War Eagle and daemonCaptrix, and my ships are actually fairly good at doing some moderate damage, even through the heavier hulls.... Still need to test 'em out on a Drek, though... Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 30, 2014 Share Posted March 30, 2014 Heheheh... (starts plotting attack runs) I actually loaded up some of the craft on here from War Eagle and daemonCaptrix, and my ships are actually fairly good at doing some moderate damage, even through the heavier hulls.... Still need to test 'em out on a Drek, though...You must have tested them on some out dated models Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted March 30, 2014 Share Posted March 30, 2014 Ok, I have a question. Let's say there's an enemy vessel with an open (or "accessible") cargo bay or hangar. (Like a carrier)Is is it ok to pull an Anakin Skywalker on it? (Fly in, shot hole in hull from inside, fly out through your newly made exit.) Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted March 30, 2014 Share Posted March 30, 2014 You must have tested them on some out dated modelsI think it was the ones from you and Daemon's last battle. I know for a fact my ships are far from invincible, but I did take some time to optimize my munitions on all my ships.Plus, almost all my larger boats pack SRBs. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 30, 2014 Share Posted March 30, 2014 Ok, I have a question. Let's say there's an enemy vessel with an open (or "accessible") cargo bay or hangar. (Like a carrier)Is is it ok to pull an Anakin Skywalker on it? (Fly in, shot hole in hull from inside, fly out through your newly made exit.)I did that with daemons pandora class (for fun not battle) Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted March 30, 2014 Share Posted March 30, 2014 I did that with daemons pandora class (for fun not battle)You mind testing my C32-M Cruiser w/ that type of attack? Looks like this:It's sorta like an illegitimate child of Macey Dean's carriers and his Vanguard. As carrier that can fight on its own... Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 30, 2014 Share Posted March 30, 2014 Ehhh it's not a recommended tactic due to newton laws Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted March 30, 2014 Share Posted March 30, 2014 Ehhh it's not a recommended tactic due to newton lawsSkywalker-ing or having an armed carrier? Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 30, 2014 Share Posted March 30, 2014 Skywalkering Link to comment Share on other sites More sharing options...
Spartwo Posted March 31, 2014 Author Share Posted March 31, 2014 SkywalkeringYea,unless you do it to some gigantic carrier.I tested.Ok not that huge at only 42m long(excluding pointy bits) Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 31, 2014 Share Posted March 31, 2014 (edited) testing before posting it on new page Spartwo let me know if anything is missingedit.I still can't get it to post the album. Edited March 31, 2014 by War Eagle 1 Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted March 31, 2014 Share Posted March 31, 2014 Any good tips for making a large carrier? Link to comment Share on other sites More sharing options...
Spartwo Posted March 31, 2014 Author Share Posted March 31, 2014 testing before posting it on new page Spartwo let me know if anything is missinghttp://imgur.com/a/https://imgur.com/gallery/TibGTTibGT <-only this bitAny good tips for making a large carrier?Start from the spine. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 31, 2014 Share Posted March 31, 2014 (edited) Fleet Admiral: War Eagle 1Ships of the LineJavascript is disabled. View full albumBattle Record: 6 wins:2 loss (or 1 loss, one tie. Depend on who your asking about the Battle of Pol)Spartwo, am I missing anything or can I go ahead and post this on the New thread? Edited March 31, 2014 by War Eagle 1 Link to comment Share on other sites More sharing options...
Spartwo Posted March 31, 2014 Author Share Posted March 31, 2014 (or 1 loss, one tie. Depend on who your asking about the Battle of Pol)That wasn't a tie,you had no ships left.I'm starting the record again so I don't have to go through 4k+ pages.Other than that:) Link to comment Share on other sites More sharing options...
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