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Open Source Construction Techniques for Craft Aesthetics


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I'm much happier with this one. I've also vectored it, so it can be made to any scale.

NR5VptI.png

A subtextual detail is the length of the extender for that compass-- it's very long compared to most drafting compasses. This is supposed to suggest that those who contribute to the Aesthetics Open-Source "push the envelope" and go the extra distance in making our designs and innovations visually interesting but practical and functional.

Edited by Blue
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Oh well, I'm supposed to spread around more reputation before giving it to you again. THANK YOU! :D

I'm already adding it to my sign. :D

You might want to shrink down the badge, It kinda cuts off your "Dres is a sad and lonely space potato"

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I'm much happier with this one. I've also vectored it, so it can be made to any scale.

A subtextual detail is the length of the extender for that compass-- it's very long compared to most drafting compasses. This is supposed to suggest that those who contribute to the Aesthetics Open-Source "push the envelope" and go the extra distance in making our designs and innovations visually interesting but practical and functional.

That's great. How does it look at about 128x128 or so?

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Thurr we go.

BjDx9zz.png

EDIT:

Hmm. I keep making these little changes like making it fit the sig bar.

It's now black on transparent instead of white on black, and 80x80.

Edited by Blue
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I used a table in my signature.

Yours might look like this:

[table=width: 768]

[tr]

[td]BjDx9zz.png[/td]

[td]

2y20K.png

Odysseus STS - A stock Space Shuttle!

Pico Space Progam

Zepto Eagleworks

[/td]

[td][/td]

[/tr]

[/table]

Edited by GusTurbo
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I think I got how it works. Does it? Anyhow, cool idea! Love how the slide rule made it in :D

Edit: a few tries later, my sig looks much better. I have to mess up with tables more.

Edited by Rune
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Well, it's time to keep this thread busy for a bit. This is my first post here, and the "technique" is only partially aesthetic- though this is subjective- but it mostly makes the craft sturdier and a bit less prone to unplanned disassemblies :rolleyes:

I use it for launchers. It's basically a way to attach 6 outer stacks to a 6-way, tail connector based cluster without having to resort to girders or TT-70 decouplers. Downsides? Increased part count, and you have to use sepratrons when dropping the stacks or shenanigans will occur :P

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An idea I used on my crew transfer vehicle for compact "podded" nuclear engines:

screen27.jpg

Assembled thus:

screen28.jpg screen29.jpg

Some of the "strut"-based parts, e.g. the Modular Girder Adapter, seem to allow other parts to clip through them, allowing the engine to be places so it clips through the pod thing. Note that parts should not be attached to the bottom of the engines or the fairing ejection will cause it to explode. Also, you will need to add fuel lines and probably at least one strut to hold the engine on during landing (the joint is rather weak there).

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I did this today on a Duna lander, I thought it looked awesome and was worth sharing.

Introducing: DoubleChuteTM Parachute System

12469297815_994639522a_o.png

To do it, you'll need an octagonal strut if you aren't afraid to use part clipping, or a cubic octagonal strut if you have a phobia of the debug menu. As I have EditorExtensions, I am not afraid to use debug part clipping via ALT + Z. I'll be demonstrating that method here.

For starters, add an octagonal strut on top of your radial fuel tanks on the lander, in this case, a Duna lander. For non-debug clipping, radially attach a cubic octagonal strut as centered as you can here.

12469290625_41277000d0_o.png

Now, attach a drogue chute to the lowest node. This will snap to the fuel tank node as it is larger. This creates a hidden node similar to my parachute LES technique earlier.

12469782194_de3da401ff_o.png

Now, attach the main chute to the upper node. The main portion of the drogue is still accessible for repacking but remains hidden yet functional.

12469275815_c746596dbd_o.png

Enjoy your DoubleChuteTM parachute system landings!

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I still have some more!

-1.25 m engines with 415 kn thrust (used in my Proton rocket first stage)

IC44QCt.png

7W4WAXK.png

-5-booster rocket! The thrust is assymetrical and the 3 boosters of one side have 1 decoupler together.

ccnS4VY.png

-russian style spacecraft with air intakes

PqzDmBV.png

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It is very good for when you need a small engine with lots of power, but it is sorta cheating IMO.

Well, if that engine is created by clipping a T-45 and a T-30 together, then it should allow for the power output without mods.

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