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setup procedures and names for gimbaled engine meshes?


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im working on a set of half meter parts to use for doing orbital maneuvers and other non-launch operations. but im kinda stuck on the gimbaled engine. i got the engine modeled as 2 parts with the gimbal joint aligned with 0\'0\'0. im not sure if this is correct or what to name the parts or if there is any kind of other setup required. gimballed thrust works but i cant seem to get my engine to rotate like the stock engine.

im modeling under max 8, and im not sure what collada plugin im using. i would have normally imported the stock gimballed engine and checked out how that was set up and set mine up accordingly with respect to naming conventions and mesh center, but i cant seem to import the stock model (my plug in is not supporting the collada version used on some parts). i did however look at the dae file in a text editor and got what i think are the mesh names, which seem to be obj_gimbalMesh and obj_anchorMesh, i tried those names but they didnt seem to work. is there any other configuration that needs to be done here?

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