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[0.25]KSP Interstellar (Magnetic Nozzles, ISRU Revamp) Version 0.13


Fractal_UK

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Have you considered developing some sort of Warp computer to either calculate and aid and perform warp flights, or at least help the user calculate the jump trajectory and time. Manual calculations are fun but it seems that future spacecraft capable of FTL travel would contain something along those lines. Also keep up the good work, this mod helped get me back into KSP and I absolutely adore it.:D

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Can anyone explain to me in nub terms :) how to make the IR telescope work?

Deep Field Survey: You put a cryogenic helium tank on your ship and attach the IR to it. Both require power to operate. Send it into space and click deep field on the telescope to generate science.

More ambitiously, put one into a 550 AU orbit around the sun for the gravity lens mission.

You might want to bring extra helium cryotanks as it does naturally boil off even if powered. You need to maintain the telescope from time to time with an eva. But if you don't want to send a kerbal with the telescope, upgrade the computer core to an ai core. You'll still be able to operate telescope.

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So has anyone tried to use FAR and Interstellar?

I've tried to put a L Phase Array Transceiver into orbit, and I have a feeling that FAR is making it really hard to do so. That is to say, I launch and I quickly lose control.

I suspect it has something to do with the unfolded surface being counted in FAR and making my craft not aerodynamic.

I'd put the thing in a fairing but it's just too large.

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So has anyone tried to use FAR and Interstellar?

I've tried to put a L Phase Array Transceiver into orbit, and I have a feeling that FAR is making it really hard to do so. That is to say, I launch and I quickly lose control.

I suspect it has something to do with the unfolded surface being counted in FAR and making my craft not aerodynamic.

I'd put the thing in a fairing but it's just too large.

you could use procedural fairings. I've launched a few ships with rather ******ed looking fairings on top with that mod but it was the only way to get them into orbit. you could also go the brute force approach. Make a huge slow rocket with lots of reaction control that never goes faster than 10-20 m/s till your prety much outa atmosphere and is packing the several thousand extra dV to get away with fighting gravity that long. A third option if you dont mind adding more mods is extraplanetary launchpads. Send up an orbital dock and a pile of rocketparts and build the tranciever or even the whole ship in orbit.

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So has anyone tried to use FAR and Interstellar?

I've tried to put a L Phase Array Transceiver into orbit, and I have a feeling that FAR is making it really hard to do so. That is to say, I launch and I quickly lose control.

I suspect it has something to do with the unfolded surface being counted in FAR and making my craft not aerodynamic.

I'd put the thing in a fairing but it's just too large.

KW rocketry's (kw in general works well with interstellar) or procedural fairings should work.

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Hey guys, finally decided to delve into resource gathering and have a couple of questions...

1) The ISRU refinery doesn't seem to want to work for anything other than UF4/ThF4. I have deployed several into Kerbin's water and none are giving any extraction options. I have made sure they are well powered, well in the water (the sensors work and detect the water composition) and that the appropriate storage for what I want to extract is available (with every combination of fuel lines!) I have tried deep water and shallow but still no options to extract anything else, not even any good old water which you'd think would be practically flooding in the door!

2) Not having much luck with the Atmosphere scoops either! On Kerbin I am able to get Nitrogen (useless?), Oxygen (seems to become Oxidizer) and a tiny quantity of Hydrogen. Based on the atmosphere composition and the wiki entry I was also expecting to see some Argon in there too. I have tried various altitude and scoops making sure I have the tanks but still nothing!

I want to do some Laythe sea harvesting and try some Jool atmosphere scooping but if I can't get the prototypes to work on Kerbin I'm reluctant to spend the energy taking them further afield!

Cheers!

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You have to be pretty much splashed down landed in the ocean to extract water/lithium. In the ocean, Water extraction is easy, but lithium extraction is pitiful right now.

Just don't try to drive a rover into the water hoping to extract ocean resources, it doesn't work.

Use the sensors, it is the only reliable way to know composition. The wiki is still very much in development.

Hopefully they we will get an update to add co2 to kerbin, you know, since we know it there. Because otherwise we would have no plant life and there'd be no oxygen.

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Okay, the splashdown thing sounds plausible. Maybe if I scene change or something... will give it a shot shortly! The various methods I tried we're all landed in the ocean on chutes so they *should* be splashed. The refinerys were certainly part submerged.

Still not sure about the Argon though. The sensors do show a good concentration of it in the atmosphere - certainly a lot more than Hydrogen and I can scoop that!

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I hate to ask the question again, but have you any of you tried to make an Interstellar part attachable via KAS, and if so, have anyone figured out a way to make the parts work after doing so?

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Well, mean landed into the oceans. if its not working, make sure you have power.

You should be able to toggle between all the available gases with the scoops, but you have activate them. I know I've seen it on my scoops.

Interesting, what you were saying really didn't seem to fit what I was experiencing so I decided to check my installation. The modulemanager file was missing (must have removed during a mod purge), which I didn't think was needed anyway really. Well, I reinstated it and now oceanic collection appears to work and I now have several new options for my intakes! Very interesting that some stuff will work without it but not others. Hmmm... wonder if this may even solve those other bugs I reported!

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Ok now I have tried this out without making the radiator attachable. It seems that the radiators just doesn't dissipate heat at all. Power Radiated: 0.000MW, Power Convected: 0.000MW. I have 4 1x6 Solar Panels on the satellites thats slowly feeling up the wasteheat. What do I do?

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It sounds like you just need to wait. your little solar panels will take a very long time to build up enough heat to actually make the radiators do anything. If your waste heat capacity grew greatly after attaching then the radiator is being recognized.

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I just made some vacuum plasma RCS thrusters. They are awesome. I just need to figure out how to balance power requirements into them.

Working on an inline microwave reciever as well, but wierd stuff starts to happen, I think because of modules conflicts. I can make separate parts, but I rather just modify the existing parts.

I think I'm going to modify the inline refinery to get around the attachment problems of the ISRU as well.

So much to do. I want to play through a new campaign after I finish rebalancing things to my liking.

Edited by WaveFunctionP
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Ok now I have tried this out without making the radiator attachable. It seems that the radiators just doesn't dissipate heat at all. Power Radiated: 0.000MW, Power Convected: 0.000MW. I have 4 1x6 Solar Panels on the satellites thats slowly feeling up the wasteheat. What do I do?

Im having this same problem, When on the launch pad they show power connected and are dissipating the heat but as I launch you can see my power connected drain to nothing to when im in orbit they have no power connected and are not dissipating the heat, am I doing something wrong? I'm all green in the thermal helper.

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Im having this same problem, When on the launch pad they show power connected and are dissipating the heat but as I launch you can see my power connected drain to nothing to when im in orbit they have no power connected and are not dissipating the heat, am I doing something wrong? I'm all green in the thermal helper.

I picture of your designs might help.

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Oh, I see what is happening.

It says power CONVECTED, not connected. Convection doesn't happen in space, so it should read 0.

OMG! I feel soooo dumb LMAO LOLOL convected READ DUMMY HAHA thanks man I'm going to slam my head in the door HAHAHAHA

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