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[.21WIP]Pulsar Technologies Development Thread


Zaeo

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Hey all, I've undergone some serious restructuring of things over at Ptech industries. Without Futher Ado, I present The Development thread!

Here's some beginning previews of upcoming parts.

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That is a Square light, perfect for those interior sections of your base!*If you've got interiors!*

I have 8 ongoing projects I'm also working on. I plan on adding somewhere between 20-100 parts *mostly around different lighting types to suit different needs!

Next project: Ion Powered RCS thuster blocks = Features: Dynamic lighting, you press a control button and only the port that is thrust active will light up. Also, thrust is incremental over time that button is pressed. max thrust is .25,m down from monopropellant 1.0, but you have a LOT more control without the need for additional mods. This is designed with small spacecraft in mind.

Stay tuned for future releases!

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Hey all, I've undergone some serious restructuring of things over at Ptech industries. Without Futher Ado, I present The Development thread!

Here's some beginning previews of upcoming parts.

That is a Square light, perfect for those interior sections of your base!*If you've got interiors!*

I have 8 ongoing projects I'm also working on. I plan on adding somewhere between 20-100 parts *mostly around different lighting types to suit different needs!

Stay tuned for future releases!

WOOT always need more lights, never can get my bases to glow enough in the dark.

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  • 2 weeks later...

That is a gimp option. it is under Render-> Spyrogimp.

I use gimp for texture designs.

I've been super busy at work the last few weeks, I haven't really had time to sit down and work on the pack :(

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