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Implement something like "Take On Mars"


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Hi guys, I went through the "What not to suggest"-list and didn't find anything.

What I will suggest, please do not misunderstand it like I want you to copy the game... I'd like you to take a look at it and maybe see something you like to implement yourself.

The game "Take on Mars" is all about probes and rovers.

I tried the game, and I loved the way they scan, dig and examine the ground and rocks.

Even so, KSP is so much funnier as a game - I only look for a possibilty to improve one aspect of KSP ;)

What I miss in KSP is a deeper Science. My suggestion is that the devs hopefully limit the possibility to zoom close to planet until they have been visited. And all attributes and facts about the planet must be discovered.

Ex: Zoom out your view until you can see the whole of the Kerbol System. THAT should be the only thing you see at the start of the career - and of course the possibility to a limited "zoom out" on Kerbin until you ex have visited the Mün.

The ground on the Mün is not possible to zoom close until you have landed there... and you do not know the gravity or (on other bodies...) atmosphere until you have analyzed it. The effect is that you do not know how much delta V you need to get safely to the ground, or to get of it until a probe has been there.

When you visit ex Duna, you may find evidence of it's history, where the anomalies are, and so on by probing, analyzing and examine the ground. (I'm thinking about the information screen in the solar system map - it can be bigger and more informative by science)

Of course, if you manage to land Kerbals on the body before any probes - all secrets may be unlocked by them.

In either case - instruments has to be unlocked by research in career mode.

What do you think?

If you haven't tried the game I refer to - try searching for "Let's play - gamename- " on youtube.

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