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Rotational Momentum and Velocity?


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I'm working on a proof-of-concept project and I'm trying to figure out how to set the rotational momentum and velocity of a vessel. For pure basics, I want to make a vessel rotate at a specific rate along an axis when I press a key.

Any help would be appreciated, thanks.

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Have a look at vessel.angularVelocity, it's a Vector3 so I would imagine that the x,y,z components are the angular velocities in x,y and z. Not sure if they are degrees/s or rad/s but that should be pretty easy to work out.

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Have a look at vessel.angularVelocity, it's a Vector3 so I would imagine that the x,y,z components are the angular velocities in x,y and z. Not sure if they are degrees/s or rad/s but that should be pretty easy to work out.

I want to say I looked at angularVelocity and angularMomentum already... but I'll take another look.

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