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Does anyone know anything aboiut the UIButton class? It is a return try from certain methods (EditorVesselOverlays.ToggleCoMbtn or EditorLogic.actionPanelBtn) for example, but is not defined in refferences. What do I need to be to be able to use it?

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It is defined in Assembly-CSharp-firstpass.dll. Guess it will work once you add that dll to your references.

I'm not really into unity, so no idea why they have two separate dlls or what effects using both could have. Other than that it looks like just an average button class.

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