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Rover rolls away when ship views are changed


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Hi! First post here. I've been playing for a couple weeks now and am having way too much fun.

I just got a couple rovers to the Mun with a base but have noticed a problem. If I switch ships away from the local view with the rovers (to, say, an orbiting ship) the rover's brakes are off when I get back and start to roll away. It doesn't matter if the rovers are crewed, if I use the right-click menu or hit B, they always have the brakes off when I come back to the base view. Is there something I'm missing to keep the rovers i one place when I go do other missions?

I'm in 0.21.1 and using the BobCatInd parts and cart.dll plugin.

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Set the parking brake with the button at the top of the screen, don't just hit the "B" key... the key releases the brake as soon as you release the key.

Tried that. The rovers brakes are off once I switch views or if I'm landing with another craft and the rovers come into view. I just park them up against the base modules so they don't roll away, but it now looks like my rovers are humping my base until I hit the brakes :P

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