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parts mods + ram useage


Wallace

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Sooo, I've installed a few more mods recently, and I'm wondering, do extra parts use more ram even if you havn't used them yet? I've been getting more crashes since the last bunch of mods were installed and I'm wondering should I delete all the parts I don't use in any sets?

Also, do mods that are active in the VAB use up memory in the rest of the game? I currently have 3 VAB-based mods (subassembly loader, editor extensions, simple part organiser) I could do without editor extensions and simple part organiser but will it benefit me in the rest of the game to get rid of them?

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There's some discussion you may be interested in posted in this thread http://forum.kerbalspaceprogram.com/showthread.php/47292-A-BIG-request-for-all-modders-Texture-Size

Basically, KSP loads Everything Immediately when you start it, and it loads all the textures as uncompressed bitmats, there is no partial loading, and no degrees of quality, it's just all in all pre-optimization as a whole.

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Thanks, so, it's best to delete all the parts I don't use from the parts packs that I've installed. That's good to know, I should be able to cut my parts count right down, cos I don't plan on using most things from the sets I've installed, e.g. I installed the HOME kit and I only really wanted it for the cute pop-out greenhouses.

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